Difficulty
This level can be hard if you don't have the right plants. You are given only three lanes to plant. Without a good strategy, zombies might be able to get into your house via lanes one and five. Plants that can target in multiple lanes should be put into consideration.
Waves
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | 3 | None | |
2 | 4 | None | |
3 | 2 3 | None | |
4 | 4 4 4 | None | Carries 1x Plant Food. |
5 | 3 3 3 | None | |
6 | 1 1 5 5 1 5 | None | First flag. Carries 1x Plant Food. |
7 | 2 2 2 4 4 4 | None | |
8 | 1 1 3 3 5 5 | None | Carries 1x Plant Food. |
9 | 3 3 3 3 2 2 2 2 | None | |
10 | 1 1 1 1 5 5 5 5 | None | Carires 1x Plant Food. |
11 | 2 2 3 3 4 4 | None | |
12 | 1 1 1 2 2 3 3 3 4 4 4 5 5 1 2 5 | None | Final wave. Carries 1x Plant Food. |
Strategies
- There is an abundance of Gold Tiles, the player should be able generate enough sun at the start to plant powerful area-of-effect plants such as Winter Melon.
- On unsodded areas, flying plants such as Spinnapple should be used to defend those lanes.
- There are Gold Tiles at the ninth column. The player should pay attention to Imp Porters that appear on lanes 2-4.
- Blovers should be used only when there are Bug Zombies, especially on lanes one and five.