Dialogue
(Crazy Dave and Penny appear)
Crazy Dave: Woah! Where are we? I'm feeling hungry again!
Penny: Welcome to the Steam Age, this is the 14th stop in our time travelling.
Crazy Dave: What a weird smell! The smoke from the sewers smell far less tasty than food.
Penny: Data shows that the poisonous steam from the sewers damage plants.
Crazy Dave: Ahhhhh! These bottomless sewers scare me a lot! I have acrophobia!
Penny: It's said that these sewers are 6666 meters deep.
Crazy Dave: Maybe something will come out if we stay here a little bit longer.
Crazy Dave: Nah, there's probably nothing down there. Who will want to live this deep down a sewer?
Penny: My detector shows the opposite.
Penny: Flat-shroom temporarily blocks the sewers to stop the fog and zombies from coming out.
(Crazy Dave and Penny leave)
Difficulty
This level is one of the easiest levels in Steam Age. This level introduces the world's gimmick, sewers, and the Labor Zombie and its variants. Overall, the level is pretty simple to beat, and should be no trouble for the player.
Waves
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | ||
2 | None | ||
3 | None | Carries 1x Plant Food. | |
4 | 2 4 5 1 3 | None | First flag. |
5 | 1 3 5 | None | |
6 | 24 | None | Carries 1x Plant Food. |
7 | 5 1 3 3 | None | |
8 | 2 3 4 1 5 2 3 4 | None | Final wave. Carries 1x Plant Food. |
Strategies
The Basics
- Created by 7 GRAND UMP
- Start by placing down Sun-shrooms (or Sunflowers)
- When the zombies start coming, place down Kernel-pults. As Conehead Labor Zombies start to show up, you can place down Snow Peas to support the Kernel-pults.
- By the first flag, you should try to have the 2nd column full of Kernel-pults and have some Snow Peas out.
- After you get the 3rd column full of Snow Peas, start placing Repeaters in the 4th column.
- Use Chili Bean to take down any Buckethead Labor Zombies that get too far into your defenses.
- By the time the final wave comes, you should have a solid enough defense to complete the level.