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Far Future - Day 16 (Chinese version)

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歪比巴卜!
This article is about content created for the People's Republic of China.
For the international version of the level, see Far Future - Day 16.
For the level before the v1.8 update, see Far Future - Day 16 (Chinese version: pre-1.8).

Far Future - Day 16 is the 16th level of Far Future in the Chinese version of Plants vs. Zombies 2. When this level is finished for the first time, the player gets coins.

In the normal mode of this level, the player has to defeat the zombies at level 1.

Difficulty

The presence of Gargantuar Primes and Disco-tron 3000s can easily be dealt with by using E.M.Peach. Additionally, there are Bot Swarms and Jetpack Zombies, although they can be dealt with easily by planting offensive plants at the back. Blover should be used as well. The Power Tiles as always should be used to the player's advantage. The player should not waste it by planting sun-producing plants under it instead.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie None
2 Future Zombie None
3 Future Zombie Future Zombie Future Conehead Zombie None
4 Future Conehead Zombie Future Conehead Zombie None Carries 1x Plant Food.
5 Robo-Cone Zombie None
6 Future Zombie Future Buckethead Zombie None Carries 1x Plant Food.
7 Future Conehead Zombie3 Disco-tron 30003 None Carries 1x Plant Food.
8 Future Conehead Zombie2 Future Conehead Zombie4 Future Flag Zombie Gargantuar Prime3 None First flag.
9 Jetpack Zombie1 Jetpack Zombie5 Jetpack Zombie Jetpack Zombie Jetpack Zombie Disco-tron 30003 None
10 Future Conehead Zombie Future Conehead Zombie Shield Zombie Shield Zombie None
11 Future Conehead Zombie2 Future Buckethead Zombie3 Robo-Cone Zombie1 None Carries 1x Plant Food.
12 Disco-tron 3000 None
13 Jetpack Zombie1 Jetpack Zombie2 Jetpack Zombie3 Jetpack Zombie4 Jetpack Zombie5 Jetpack Zombie Jetpack Zombie None
14 Future Conehead Zombie1 Future Conehead Zombie1 Future Conehead Zombie5 Future Conehead Zombie5 None Carries 1x Plant Food.
15 Future Buckethead Zombie1 Future Buckethead Zombie5 Shield Zombie3 Robo-Cone Zombie2 Robo-Cone Zombie4 None Carries 1x Plant Food.
16 Future Flag Zombie Jetpack Zombie1 Jetpack Zombie3 Jetpack Zombie5 Gargantuar Prime2 Gargantuar Prime4 None Final wave.


Strategies

  • Required plants:
  • Do as you normally do in the first stage. Planting two columns of the sun-producing plant you picked (not under Power Tiles) will help you plant many offensive plants to get ready for the Gargantuar Primes' appearance.
  • Try to plant at least one attacking plant in each lane. For example, a column of Asparaguses and a column of Kiwifruits. When the first huge wave comes, a Gargantuar Prime enters your lawn. Immediately, use an E.M.Peach to stun it before its laser burns your attacking plants. Then, use Plant Food on an Asparagus or Agave in the same lane where the Gargantuar Prime appears to deal huge damage to the whole lane. You can also wait until the Gargantuar gets close, then use Kiwifruit's Plant Food to damage and stun it for a while.
  • When the final wave arrives, another two Gargantuar Primes arrive. Use an E.M.Peach again to stun them and try to plant as many offensive plants in front of them as possible. This will help kill them faster before it attacks and throw a Bug Bot Imp to destroy your defense. Kiwifruit, Agave and Magic-shroom's Plant Food work best in these situations.

Gallery

In hard mode, the player has to defeat the zombies at level 2 or above.

Difficulty

Once again, the player must face a leveled-up Gargantuar Prime, along with both the Robo-Cone Zombie and the Disco-tron 3000, with most of them being Level 3 now (if you are playing in the world order from left to right). Leveled-up plants, [[Blover (PvZ2)|]] and [[E.M.Peach (PvZ2)|]] are proven to be very useful here.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie None
2 Future Zombie None
3 Future Zombie Future Zombie Future Conehead Zombie None
4 Future Conehead Zombie Future Conehead Zombie None Carries 1x Plant Food.
5 Robo-Cone Zombie None
6 Future Zombie Future Buckethead Zombie None Carries 1x Plant Food.
7 Future Conehead Zombie3 Disco-tron 30003 None Carries 1x Plant Food.
8 Future Conehead Zombie2 Future Conehead Zombie4 Future Flag Zombie Gargantuar Prime3 None First flag.
9 Jetpack Zombie1 Jetpack Zombie5 Jetpack Zombie Jetpack Zombie Jetpack Zombie Disco-tron 30003 None
10 Future Conehead Zombie Future Conehead Zombie Shield Zombie Shield Zombie None
11 Future Conehead Zombie2 Future Buckethead Zombie3 Robo-Cone Zombie1 None Carries 1x Plant Food.
12 Disco-tron 3000 None
13 Jetpack Zombie1 Jetpack Zombie2 Jetpack Zombie3 Jetpack Zombie4 Jetpack Zombie5 Jetpack Zombie Jetpack Zombie None
14 Future Conehead Zombie1 Future Conehead Zombie1 Future Conehead Zombie5 Future Conehead Zombie5 None Carries 1x Plant Food.
15 Future Buckethead Zombie1 Future Buckethead Zombie5 Shield Zombie3 Robo-Cone Zombie2 Robo-Cone Zombie4 None Carries 1x Plant Food.
16 Future Flag Zombie Jetpack Zombie1 Jetpack Zombie3 Jetpack Zombie5 Gargantuar Prime2 Gargantuar Prime4 None Final wave.


Strategies

By leveling up the plants needed to beat a leveled-up Gargantuar Prime, this should not be a problem. Below is the details of an example strategy.

By Shaan05
  • Plants needed:
  • First, place the Sunflower Singers in the second column.
  • Defeat the first few zombies with Lava Guava.
  • Place the Asparagus on the first column and the Dandelions on the third.
  • When the Gargantuar Prime is about to shoot its lasers, quickly place an E.M.Peach around it.

Gallery

Walkthroughs

<poll> How would you rate Far Future - Day 16 (Chinese version)'s difficulty? Very hard Hard Somewhat hard Medium Somewhat easy Easy Very easy </poll>