From Plants vs. Zombies Wiki
Your average Dartichoke fan, gallery maker/article editor, and researcher of unimportant things.
Current Contributions
Future Contributions (No Promises)
Q&A Section
Q: What are your top 5 tower defense plants?
A: Puff-shroom, Primal Wall-nut, Inferno, Magnifying Grass, and Dartichoke.
Q: Best and Worst Character in GW2?
A: Worst is Armor Chomper, the slowness really affects him. Best is Toxic Brainz, need I explain?
Q: What's your first PvZ game?
A: The first one.
Q: PvZ Game tier list?
A: From bottom to top: PvZ3, PvZ1, Heroes, GW1, PvZ2, BFN, GW2.
Q: Favorite NMT Jam?
A: Torn between 8-Bit and Ballad, though Punk is also a good one.
Q: Best Legendary Mode in GW2?
A: Statistically speaking, either Party Corn, Iron Citron, or Toxic Brainz.
Q: Best GW2 Game Mode?
A: For fun: Capture the Taco, it's perfect for casuals that want to have a good time. For glory: Either Soil Survivors or Team Vanquish, the best for parties of 4. So it confuses me even more why PopCap didn't make Capture the Taco and Soil Survivors Mixed Mode Game Modes.
Q: What's the best GW2 taunt?
A: Scientist's Knee Slapper, do you realize how disrespectful it is?
Q: Most fun and fair BfN character?
A: Kernel Corn for plants, 80s Action Hero for zombies.
Q: Hardest GW2 character to main?
A: Law Pea, you have to get your aim on point AND you need a good trigger finger.
Garden Warfare 2 Progress
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Zombies
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Tips & Tricks
Garden Warfare 2
Cozmic Brainz
Where most players fail as Cozmic Brainz is the playstyle. Since the rework, Cozmic has been more of an Ambush/Grouper character rather than the Hit-and-Run the other Super Brainz classes are.
Instead of rushing into a group of plants (and ultimately dying) try picking off lone targets or flank your enemies to take out groups, and if you get spotted and rushed, use Turbo Twister to retreat, it's not gonna be useful in taking out opponents anyway.
Initiate a fight by using Super Guided Ultra Ball, as it'll keep your opponent(s) distracted while you rush them or it can net you a Revenge from the Grave! vanquish.
It's recommended to use the second and third phase charges as those are the most reliable, and exclusively use the first punch as a last ditch effort.
You'll also want to be constantly using Heroic Kick, either to get up on high places or to chip away at your opponents and finish them off with a fully charged punch.
Cozmic Beam, believe it or not, is a useful chipping tool as well, being able to do 7 to 8 damage up close, don't use it at range though.
Recommended Abilities
1.) Super Guided Ultra Ball -A great distraction and vanquishing tool.
2.) Turbo Twister - Not much choice, is there? It's a good mobility tool, though.
3.) Heroic Kick - As said before, it's a good mobility and chipping tool, feel free to spam it all you want.
Recommended Upgrades
1.) Speed - Helps you get to your enemies quicker and lets you retreat faster.
2.) Damage - Lets you send opponents to the shadow realm quicker, need I say more?
3.) Health - Being a melee class, you're going to get outranged at some point. Best to have that extra bit of health to last longer.
Captain Squawk
Captain Squawk shines best in maps with low gravity (Lunar Landing and Moon Base Z) because of the nature of his Gull Blaster.
The Gull Blaster has amazing stats, and if your shots are on point, you can do some serious damage.
One of things players do is focus too hard. Remember, don't be afraid to miss, you always have a second chance.
Being a sniper, you'll want to play defensively. Use your Gull Blaster and Future Parrot Pal output to clear out the plant army, and if they get too close, use your Flem Thrower and Cannon Rodeo.
Even if you're not in a low gravity environment, you can still assist your team. Stay in the back and pick off plants with more health (Kernel Corns, Chompers, and Torchwoods) and try finishing off plants with low health as well.
Peashooter using Hyper to annoy your team? Time your shots to perfection and shoot 'em out of the sky!
One last thing I'll share is never use Barrel Blast. This isn't BFN, Barrel Blast doesn't grant armor in this game, and most plants can outrun you anyway.
Recommended Abilities
1.) Barrel Blast - Don't use this ability.
2.) Future Parrot Pal - A better version of the Parrot Pal (this thing hits 14 damage), good offense and scouting tool.
3.) Cannon Rodeo - This ability has no variants, so its the best by default. It's a really good turret-type offense ability, being able to vanquish a Torchwood if your shots are on point.
Recommended Upgrades
1.) Overheat - Makes Flem Thrower an actually viable option for CQC.
2.) Reload - If Gull Blaster was not good enough, now it's even better. Now, you can shoot down opponents quicker.
3.) Toxic - Unfortunately, Captain Squawk doesn't get a damage upgrade, but this is the next best thing.
Favorite Music Tracks
Accomplishments
- Canceled numerous burrows.
- Successfully landed multiple jumpshots.
- Obtained a Vanquish Streak of 5 using Cozmic Brainz with the Gnomish Perspective.
- Maxed out every character in Plants vs. Zombies: Battle for Neighborville.
Miscellaneous
YouTube Channel (Go Sub)