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Epic Quest: Boingsetta!

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The quest listed below is sometimes exclusive to certain events, and cannot always be played in game. When the quest is available, it will be noted as such. It is currently not available


Epic Quest: Boingsetta! is an Epic Quest that features 5 levels for Boingsetta. It lasted from November 23, 2020 to January 4, 2021. The reward is 50 Boingsetta seed packets.

Step 1

Right away, you should plant Boingsetta to remove all the Tombstones, since she can instantly destroy them, therefore helping you out on extra space, plant them again one Tombstones spawn again, lots of them also spawn during the level, so its a good idea to stock up on Boingsetta, and plant them on that moment. Pea Pod will be your main fire power, easily destroying ZCorp New Hire, ZCorp Contractor Conehead, and Tomb Raiser Zombie if you have filled up all the Pea Pods to maximum, keep in mind that Tomb Raiser Zombie can spawn Tombstones which can block the Pea Pod from damaging zombies, us Boingsetta to destroy these spawned Tombstone as well as slow them down from spawning more Tombstones, they are also helpful against Pharaoh Zombie since Boingsetta can destroy the Sarcophagus, which makes him more weaker, and after that Pea Pod can destroy the zombie summoned from it, Chili Bean should be used on ZCorp Buckethead since they are easily high in health and can take a while to destroy, not to mention if it eats the Chili Bean it can stall zombies. Lightning Reed is basically a support for more damage, though they don't deal lot of damage, they can be helpful when there are big hoards of zombies. Use Plant Food on Pea Pod to deal heavy damage to zombies in its lane or on Boingsetta to push back zombies a bit and to destroy obstacles.


Dialogue

Penny: Plant Boingsetta to destroy grid items as well as knock back and chill zombies.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Spawned
Tombstones
Note(s)
1 ZCorp New Hire None None
2 ZCorp New Hire None None
3 Tomb Raiser Zombie1 Tomb Raiser Zombie3 Tomb Raiser Zombie5 Flag Zombie ZCorp New Hire None None First Wave!
4 ZCorp New Hire None Dark Ages Tombstone Dark Ages Tombstone Dark Ages Tombstone Dark Ages Tombstone Dark Ages Tombstone Dark Ages Tombstone Dark Ages Tombstone
5 Tomb Raiser Zombie2 Tomb Raiser Zombie2 Tomb Raiser Zombie4 Tomb Raiser Zombie4 ZCorp New Hire None None Lightning Reed is no longer available
6 Flag Zombie ZCorp New Hire None Dark Ages Tombstone Dark Ages Tombstone Dark Ages Tombstone Dark Ages Tombstone Dark Ages Tombstone Dark Ages Tombstone Dark Ages Tombstone Dark Ages Tombstone Dark Ages Tombstone Second Wave! Chili Bean is available
7 Tomb Raiser Zombie3 Tomb Raiser Zombie3 Tomb Raiser Zombie3 ZCorp New Hire None None
8 ZCorp New Hire None None
9 Flag Zombie ZCorp New Hire None None Final Wave!


Note: Tomb Raiser Zombie, Pharaoh Zombie, ZCorp New Hire, ZCorp Conehead, and ZCorp Buckethead spawns at random

Step 2

Boingsetta is really reliable in this level since the Barrels from Barrel Roller Zombie and the octopus from the Octo Zombie are considered as grid items, so Boingsetta are able to destroy any of these objects on the lawn, making Octo Zombie very weak. However, you should plant Peashooter's to damage Imps summoned from Barrels since boingsetta can not damage zombies, Spore-shroom is also for dealing zombies with damage, since it attack is stronger, it can easily replace Imps and ZCorp Contractor with more Spore-shrooms, keep in mind that the more close the Spore-shroom is to the lawn, the more likely it can be crushed or wrapped up into a octopus, so be sure to have some Boingsetta available to be planted. Use Plant Food on Peashooter or Spore-shroom to clear out the lawn or on Boingsetta to instantly destroy any grid items.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 ZCorp Contractor None
2 Octo Zombie ZCorp Contractor None Spore-shroom is available
3 Flag Zombie ZCorp Contractor None First Wave!
4 Octo Zombie Octo Zombie None
5 Barrel Roller Zombie None
6 Flag Zombie Barrel Roller Zombie None Second Wave!
7 Octo Zombie Octo Zombie None
8 ZCorp Contractor None
9 Flag Zombie Octo Zombie None Final Wave!


Note: Barrel Roller Zombie, ZCorp Contractor, and ZCorp Contractor Conehead spawns at random

Step 3

Imp Porter spawns right away in this level and there is no stopping them, since Gold Tiles are in the eighth column, they will spawn their Tents right away. However, Boingsetta should be able to destroy the tents to prevent zombies from being spawned, however they are not available until wave three, you will have to rely on Red Stingers to damage the summoned zombies and tents. Try planting plants on the Gold Tiles to prevent Tents from being spawned, Chard Guard is best to be planted there since it push back zombies such as: Imp Porter to prevent them from spawning Tents. Rap Jam can easily be a problem because it activates Breakdancer Zombie ability to move zombies, and paired with Zombie Bull can make it really dangerous and can easily trigger Lawn Mowers, another reason why you should use Chard Chard to knock back these zombies. However, Pianist Zombie can easily crush plants when pushed by Breakdancer Zombie, so instead use Boingsetta to push back zombies. Primal Potato Mine is very helpful because he can easily cause group damage which is helpful against hoards of Breakdancer Zombie pushing dangerous zombies as well as destroy tents. Use Plant Food on Primal Potato Mine to clear out the lawn, Chard Guard to push back groups of zombies, or Boingsetta to destroy any tents.


Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Imp Porter1 Imp Porter2 Imp Porter3 Imp Porter4 Imp Porter5 None
2 Imp Porter Imp Porter None
3 Imp Porter Imp Porter Neon Flag Zombie None First flag.
Chard Guard and Boingsetta is available
4 Imp Porter1 Imp Porter3 Imp Porter5 Imp Porter5 Breakdancer Zombie1 Breakdancer Zombie3 Breakdancer Zombie5 None Rap Jam plays
5 Imp Porter Imp Porter None
6 Pianist Zombie Imp Porter None Second flag.
Primal Potato Mine is available
7 Pianist Zombie Pianist Zombie None
8 Imp Porter1 Imp Porter2 Imp Porter3 Imp Porter4 Imp Porter5 Imp Porter Breakdancer Zombie1 Breakdancer Zombie1 Breakdancer Zombie2 Breakdancer Zombie2 Breakdancer Zombie3 Breakdancer Zombie3 Breakdancer Zombie4 Breakdancer Zombie4 Breakdancer Zombie5 Breakdancer Zombie5 None
9 Pianist Zombie Pianist Zombie Zombie Bull Neon Flag Zombie None Third flag.
10 Pianist Zombie Pianist Zombie Pianist Zombie Imp Porter2 Imp Porter4 Imp Porter Breakdancer Zombie2Breakdancer Zombie4 None
11 Pianist Zombie Pianist Zombie Imp Porter None
12 Imp Porter1 Imp Porter2 Imp Porter3 Imp Porter4 Imp Porter5 Neon Flag Zombie None Fourth flag.
13 Imp Porter Neon Flag Zombie None Final wave.


Note: Zombie Bull, Breakdancer Zombie, and ZCorp Contractor Conehead spawns at random. 7 Plant Food spawns at random

Step 4

Chicken Wrangler Zombie and Weasel Hoarder should not be a problem because the summoned Zombie Chicken or Ice Weasel can be easily destroyed by Boingsetta even when they did not spawned, but Boingsetta they are recharging or not available, then rely on Repeater to easily destroy them. All-Star Zombie can be quite a problem since he can easily tackle plants, you can use Iceberg Lettuce or Stunion to stall them and also stop them from charging, Kernel-pult can slow down plants with butter and takes longer for him to charge. Repeater is mostly the main firepower of this level, destroying any ZCorp Zombies and if they get close, Boingsetta can push them back. Sandstorms will bring in Chicken Wrangler Zombie and Weasel Hoarder Zombie close to your house, so be sure to have some Boingsetta available to be planted when they spawn their summoned variants. Newspaper Zombie can easily quite a problem once his Newspaper is destroyed, be sure to have Iceberg Lettuce or Stunion ready once he becomes enraged to stall him, you can also use Cherry Bomb to easily destroy him as well as surrounding zombies. Use Plant Food on Kernel-pult to stall all zombies on the lawn or on Boingsetta to push back zombies and wipe out any Zombie Chicken's or Ice Weasel.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Chicken Wrangler Zombie None
2 Chicken Wrangler Zombie None
3 Flag Zombie Weasel Hoarder None First flag.
4 Chicken Wrangler Zombie None Carries 1x Plant Food.
Stunion is available
5 Newspaper Zombie All-Star Zombie Chicken Wrangler Zombie Weasel Hoarder Sandstorm!
6 Flag Zombie Newspaper Zombie Newspaper Zombie Newspaper Zombie None Second flag.
Carries 1x Plant Food
Sandstorm!
7 ZCorp New Hire Chicken Wrangler Zombie Weasel Hoarder Weasel Hoarder
8 All-Star Zombie All-Star Zombie None Cherry Bomb is available
9 Flag Zombie ZCorp New Hire Weasel Hoarder Newspaper Zombie Final Wave!
Sandstorm!


Note: Chicken Wrangler Zombie, Weasel Hoarder, ZCorp Conehead, ZCorp Contractor, and ZCorp Contractor Buckethead spawns at random. Three Plant Food spawns at random

Step 5

Winter-mint will be very helpful in this level because they can easily boost Snow Pea and Boingsetta, thus dealing more damaging and Boingsetta pushing back zombies farther. Whats best is that, Boingsetta can destroy any Surfboard drooped by Surfer Zombie since they are considered grid item's, and they serve as an obstacle against Snow Pea and Puff-shroom, they also destroy Troglobite Frozen block's making the Yeti Imp easier to be defeated. However, Raptor's server as a big problem in this level as plenty of them spawn in the level and can easily push dangerous zombies such as: Surfer Zombie forward which he can crush plants. this is why Winter-mint should be planted since then Boingsetta can easily push back zombies and not trigger Lawn Mower's, try your best to plant as much Boingsetta as possible. Snow Pea can slow down zombies which makes it longer for zombies to reach plants, while puff-shroom can deal damage to easily defeat them. Sloth Gargantuar's can easily be a problem and it is likely that they will be pushed by Raptor, if that happens they are a serious problem and can crush plants, be sure to have a Boingsetta ready to push them back when pushed by Raptor, also plant as much Snow Pea's on Sloth Gargantuar rows, to be boosted by Winter-mint to easily reduce his health, puff-shroom can be used as a staller, thrown Imps should easily be handled by Snow Pea and puff-shroom. Use Plant Food on Boingsetta (better when boosted by Winter-mint) to push back zombies and destroy any leftover grid items, Snow Pea (better when boosted by Winter-mint) to easily chill and destroy an close zombies, or puff-shroom to regain their lifetime and deal damage.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Dinosaurs Note(s)
1 Surfer Zombie None None
2 Surfer Zombie Surfer Zombie Surfer Zombie None None
3 Flag Zombie Surfer Zombie1 Surfer Zombie5 Troglobite- ZCorp Contractor None Raptor1 Raptor5 First Wave!
Carries 1x Plant Food.
Boingsetta is available.
4 Surfer Zombie Surfer Zombie Troglobite+ None None Snow Pea is available.
5 Dodo Rider Zombie ZCorp Contractor None None Winter-mint is available.
Carries 1x Plant Food.
6 Flag Zombie Surfer Zombie2 Surfer Zombie4 Surfer Zombie Surfer Zombie None Raptor2 Raptor4 Second flag.
7 Surfer Zombie Troglobite+1 Troglobite+3 Troglobite+r ZCorp Contractor None None Carries 1x Plant Food.
8 Surfer Zombie Surfer Zombie Surfer Zombie None None
9 Flag Zombie Surfer Zombie1 Surfer Zombie3 Surfer Zombie3 Surfer Zombie5 Surfer Zombie Troglobite-2 Troglobite-4 None Raptor4 Third flag.
10 Sloth Gargantuar None None
11 Surfer Zombie1 Surfer Zombie2 Surfer Zombie3 Surfer Zombie4 Surfer Zombie5 Troglobite+ Troglobite+ None Raptor1 Raptor2 Raptor3 Raptor4 Raptor5
12 Flag Zombie Sloth Gargantuar Sloth Gargantuar None None Final wave


Note: Surfer Zombie and Dodo Rider Zombie spawns at random. Troglobite- pushes 1 Ice Block. Troglobite+ pushes 2 Ice Block. 7 Plant Food spawns at random