Epic Quest: Boingsetta!

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The quest listed below is sometimes exclusive to certain events, and cannot always be played in game. When the quest is available, it will be noted as such. It is currently not available


Epic Quest: Boingsetta! is an Epic Quest that features 5 levels for Boingsetta. It lasted from November 23, 2020 to January 4, 2021. The reward is 50 Boingsetta seed packets.

Step 1

Right away, you should plant Boingsetta to remove all the Tombstones, since she can instantly destroy them, therefore helping you out on extra space, plant them again one Tombstones spawn again, lots of them also spawn during the level, so its a good idea to stock up on Boingsetta, and plant them on that moment. Pea Pod will be your main fire power, easily destroying ZCorp New Hire, ZCorp Contractor Conehead, and Tomb Raiser Zombie if you have filled up all the Pea Pods to maximum, keep in mind that Tomb Raiser Zombie can spawn Tombstones which can block the Pea Pod from damaging zombies, us Boingsetta to destroy these spawned Tombstone as well as slow them down from spawning more Tombstones, they are also helpful against Pharaoh Zombie since Boingsetta can destroy the Sarcophagus, which makes him more weaker, and after that Pea Pod can destroy the zombie summoned from it, Chili Bean should be used on ZCorp Buckethead since they are easily high in health and can take a while to destroy, not to mention if it eats the Chili Bean it can stall zombies. Lightning Reed is basically a support for more damage, though they don't deal lot of damage, they can be helpful when there are big hoards of zombies. Use Plant Food on Pea Pod to deal heavy damage to zombies in its lane or on Boingsetta to push back zombies a bit and to destroy obstacles.


Dialogue

Penny: Plant Boingsetta to destroy grid items as well as knock back and chill zombies.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Spawned
Tombstones
Note(s)
1 ZCorp New Hire2.png None None
2 ZCorp New Hire2.png None None
3 Tomb Raiser Zombie2.png1 Tomb Raiser Zombie2.png3 Tomb Raiser Zombie2.png5 Flag Zombie2.png ZCorp New Hire2.png None None First Wave!
4 ZCorp New Hire2.png None Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png
5 Tomb Raiser Zombie2.png2 Tomb Raiser Zombie2.png2 Tomb Raiser Zombie2.png4 Tomb Raiser Zombie2.png4 ZCorp New Hire2.png None None Lightning Reed2.png is no longer available
6 Flag Zombie2.png ZCorp New Hire2.png None Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Second Wave! Chili Bean2.png is available
7 Tomb Raiser Zombie2.png3 Tomb Raiser Zombie2.png3 Tomb Raiser Zombie2.png3 ZCorp New Hire2.png None None
8 ZCorp New Hire2.png None None
9 Flag Zombie2.png ZCorp New Hire2.png None None Final Wave!


Note: Tomb Raiser Zombie2.png, Pharaoh Zombie2.png, ZCorp New Hire2.png, ZCorp Conehead2.png, and ZCorp Buckethead2.png spawns at random

Step 2

Boingsetta is really reliable in this level since the Barrels from Barrel Roller Zombie and the octopus from the Octo Zombie are considered as grid items, so Boingsetta are able to destroy any of these objects on the lawn, making Octo Zombie very weak. However, you should plant Peashooter's to damage Imps summoned from Barrels since boingsetta can not damage zombies, Spore-shroom is also for dealing zombies with damage, since it attack is stronger, it can easily replace Imps and ZCorp Contractor with more Spore-shrooms, keep in mind that the more close the Spore-shroom is to the lawn, the more likely it can be crushed or wrapped up into a octopus, so be sure to have some Boingsetta available to be planted. Use Plant Food on Peashooter or Spore-shroom to clear out the lawn or on Boingsetta to instantly destroy any grid items.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 ZCorp Contractor2.png None
2 Octo Zombie2.png ZCorp Contractor2.png None Spore-shroom2.png is available
3 Flag Zombie2.png ZCorp Contractor2.png None First Wave!
4 Octo Zombie2.png Octo Zombie2.png None
5 Barrel Roller Zombie2.png None
6 Flag Zombie2.png Barrel Roller Zombie2.png None Second Wave!
7 Octo Zombie2.png Octo Zombie2.png None
8 ZCorp Contractor2.png None
9 Flag Zombie2.png Octo Zombie2.png None Final Wave!


Note: Barrel Roller Zombie2.png, ZCorp Contractor2.png, and ZCorp Contractor Conehead2.png spawns at random

Step 3

Imp Porter spawns right away in this level and there is no stopping them, since Gold Tiles are in the eighth column, they will spawn their Tents right away. However, Boingsetta should be able to destroy the tents to prevent zombies from being spawned, however they are not available until wave three, you will have to rely on Red Stingers to damage the summoned zombies and tents. Try planting plants on the Gold Tiles to prevent Tents from being spawned, Chard Guard is best to be planted there since it push back zombies such as: Imp Porter to prevent them from spawning Tents. Rap Jam can easily be a problem because it activates Breakdancer Zombie ability to move zombies, and paired with Zombie Bull can make it really dangerous and can easily trigger Lawn Mowers, another reason why you should use Chard Chard to knock back these zombies. However, Pianist Zombie can easily crush plants when pushed by Breakdancer Zombie, so instead use Boingsetta to push back zombies. Primal Potato Mine is very helpful because he can easily cause group damage which is helpful against hoards of Breakdancer Zombie pushing dangerous zombies as well as destroy tents. Use Plant Food on Primal Potato Mine to clear out the lawn, Chard Guard to push back groups of zombies, or Boingsetta to destroy any tents.


Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Imp Porter2.png1 Imp Porter2.png2 Imp Porter2.png3 Imp Porter2.png4 Imp Porter2.png5 None
2 Imp Porter2.png Imp Porter2.png None
3 Imp Porter2.png Imp Porter2.png Neon Flag Zombie2.png None First flag.
Chard Guard2.png and Boingsetta2.png is available
4 Imp Porter2.png1 Imp Porter2.png3 Imp Porter2.png5 Imp Porter2.png5 Breakdancer Zombie2.png1 Breakdancer Zombie2.png3 Breakdancer Zombie2.png5 None Rap Jam plays
5 Imp Porter2.png Imp Porter2.png None
6 Pianist Zombie2.png Imp Porter2.png None Second flag.
Primal Potato Mine2.png is available
7 Pianist Zombie2.png Pianist Zombie2.png None
8 Imp Porter2.png1 Imp Porter2.png2 Imp Porter2.png3 Imp Porter2.png4 Imp Porter2.png5 Imp Porter2.png Breakdancer Zombie2.png1 Breakdancer Zombie2.png1 Breakdancer Zombie2.png2 Breakdancer Zombie2.png2 Breakdancer Zombie2.png3 Breakdancer Zombie2.png3 Breakdancer Zombie2.png4 Breakdancer Zombie2.png4 Breakdancer Zombie2.png5 Breakdancer Zombie2.png5 None
9 Pianist Zombie2.png Pianist Zombie2.png Zombie Bull2.png Neon Flag Zombie2.png None Third flag.
10 Pianist Zombie2.png Pianist Zombie2.png Pianist Zombie2.png Imp Porter2.png2 Imp Porter2.png4 Imp Porter2.png Breakdancer Zombie2.png2Breakdancer Zombie2.png4 None
11 Pianist Zombie2.png Pianist Zombie2.png Imp Porter2.png None
12 Imp Porter2.png1 Imp Porter2.png2 Imp Porter2.png3 Imp Porter2.png4 Imp Porter2.png5 Neon Flag Zombie2.png None Fourth flag.
13 Imp Porter2.png Neon Flag Zombie2.png None Final wave.


Note: Zombie Bull2.png, Breakdancer Zombie2.png, and ZCorp Contractor Conehead2.png spawns at random. 7 Plant Food spawns at random

Step 4

Chicken Wrangler Zombie and Weasel Hoarder should not be a problem because the summoned Zombie Chicken or Ice Weasel can be easily destroyed by Boingsetta even when they did not spawned, but Boingsetta they are recharging or not available, then rely on Repeater to easily destroy them. All-Star Zombie can be quite a problem since he can easily tackle plants, you can use Iceberg Lettuce or Stunion to stall them and also stop them from charging, Kernel-pult can slow down plants with butter and takes longer for him to charge. Repeater is mostly the main firepower of this level, destroying any ZCorp Zombies and if they get close, Boingsetta can push them back. Sandstorms will bring in Chicken Wrangler Zombie and Weasel Hoarder Zombie close to your house, so be sure to have some Boingsetta available to be planted when they spawn their summoned variants. Newspaper Zombie can easily quite a problem once his Newspaper is destroyed, be sure to have Iceberg Lettuce or Stunion ready once he becomes enraged to stall him, you can also use Cherry Bomb to easily destroy him as well as surrounding zombies. Use Plant Food on Kernel-pult to stall all zombies on the lawn or on Boingsetta to push back zombies and wipe out any Zombie Chicken's or Ice Weasel.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Chicken Wrangler Zombie2.png None
2 Chicken Wrangler Zombie2.png None
3 Flag Zombie2.png Weasel Hoarder2.png None First flag.
4 Chicken Wrangler Zombie2.png None Carries 1x Plant Food.
Stunion2.png is available
5 Newspaper Zombie2.png All-Star Zombie2.png Chicken Wrangler Zombie2.png Weasel Hoarder2.png Sandstorm!
6 Flag Zombie2.png Newspaper Zombie2.png Newspaper Zombie2.png Newspaper Zombie2.png None Second flag.
Carries 1x Plant Food
Sandstorm!
7 ZCorp New Hire2.png Chicken Wrangler Zombie2.png Weasel Hoarder2.png Weasel Hoarder2.png
8 All-Star Zombie2.png All-Star Zombie2.png None Cherry Bomb2.png is available
9 Flag Zombie2.png ZCorp New Hire2.png Weasel Hoarder2.png Newspaper Zombie2.png Final Wave!
Sandstorm!


Note: Chicken Wrangler Zombie2.png, Weasel Hoarder2.png, ZCorp Conehead2.png, ZCorp Contractor2.png, and ZCorp Contractor Buckethead2.png spawns at random. Three Plant Food spawns at random

Step 5

Winter-mint will be very helpful in this level because they can easily boost Snow Pea and Boingsetta, thus dealing more damaging and Boingsetta pushing back zombies farther. Whats best is that, Boingsetta can destroy any Surfboard drooped by Surfer Zombie since they are considered grid item's, and they serve as an obstacle against Snow Pea and Puff-shroom, they also destroy Troglobite Frozen block's making the Yeti Imp easier to be defeated. However, Raptor's server as a big problem in this level as plenty of them spawn in the level and can easily push dangerous zombies such as: Surfer Zombie forward which he can crush plants. this is why Winter-mint should be planted since then Boingsetta can easily push back zombies and not trigger Lawn Mower's, try your best to plant as much Boingsetta as possible. Snow Pea can slow down zombies which makes it longer for zombies to reach plants, while puff-shroom can deal damage to easily defeat them. Sloth Gargantuar's can easily be a problem and it is likely that they will be pushed by Raptor, if that happens they are a serious problem and can crush plants, be sure to have a Boingsetta ready to push them back when pushed by Raptor, also plant as much Snow Pea's on Sloth Gargantuar rows, to be boosted by Winter-mint to easily reduce his health, puff-shroom can be used as a staller, thrown Imps should easily be handled by Snow Pea and puff-shroom. Use Plant Food on Boingsetta (better when boosted by Winter-mint) to push back zombies and destroy any leftover grid items, Snow Pea (better when boosted by Winter-mint) to easily chill and destroy an close zombies, or puff-shroom to regain their lifetime and deal damage.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Dinosaurs Note(s)
1 Surfer Zombie2.png None None
2 Surfer Zombie2.png Surfer Zombie2.png Surfer Zombie2.png None None
3 Flag Zombie2.png Surfer Zombie2.png1 Surfer Zombie2.png5 Troglobite2.png- ZCorp Contractor2.png None Raptor2.png1 Raptor2.png5 First Wave!
Carries 1x Plant Food.
Boingsetta2.png is available.
4 Surfer Zombie2.png Surfer Zombie2.png Troglobite2.png+ None None Snow Pea2.png is available.
5 Dodo Rider Zombie2.png ZCorp Contractor2.png None None Winter-mint2.png is available.
Carries 1x Plant Food.
6 Flag Zombie2.png Surfer Zombie2.png2 Surfer Zombie2.png4 Surfer Zombie2.png Surfer Zombie2.png None Raptor2.png2 Raptor2.png4 Second flag.
7 Surfer Zombie2.png Troglobite2.png+1 Troglobite2.png+3 Troglobite2.png+r ZCorp Contractor2.png None None Carries 1x Plant Food.
8 Surfer Zombie2.png Surfer Zombie2.png Surfer Zombie2.png None None
9 Flag Zombie2.png Surfer Zombie2.png1 Surfer Zombie2.png3 Surfer Zombie2.png3 Surfer Zombie2.png5 Surfer Zombie2.png Troglobite2.png-2 Troglobite2.png-4 None Raptor2.png4 Third flag.
10 Sloth Gargantuar2.png None None
11 Surfer Zombie2.png1 Surfer Zombie2.png2 Surfer Zombie2.png3 Surfer Zombie2.png4 Surfer Zombie2.png5 Troglobite2.png+ Troglobite2.png+ None Raptor2.png1 Raptor2.png2 Raptor2.png3 Raptor2.png4 Raptor2.png5
12 Flag Zombie2.png Sloth Gargantuar2.png Sloth Gargantuar2.png None None Final wave


Note: Surfer Zombie2.png and Dodo Rider Zombie2.png spawns at random. Troglobite2.png- pushes 1 Ice Block. Troglobite2.png+ pushes 2 Ice Block. 7 Plant Food spawns at random