Epic Quest: Boingsetta!
Epic Quest: Boingsetta! is an Epic Quest that features 5 levels for Boingsetta. It lasted from November 23, 2020 to January 4, 2021. The reward is 50 Boingsetta seed packets.
Step 1
Right away, you should plant Boingsetta to remove all the Tombstones, since she can instantly destroy them, therefore helping you out on extra space, plant them again one Tombstones spawn again, lots of them also spawn during the level, so its a good idea to stock up on Boingsetta, and plant them on that moment. Pea Pod will be your main fire power, easily destroying ZCorp New Hire, ZCorp Contractor Conehead, and Tomb Raiser Zombie if you have filled up all the Pea Pods to maximum, keep in mind that Tomb Raiser Zombie can spawn Tombstones which can block the Pea Pod from damaging zombies, us Boingsetta to destroy these spawned Tombstone as well as slow them down from spawning more Tombstones, they are also helpful against Pharaoh Zombie since Boingsetta can destroy the Sarcophagus, which makes him more weaker, and after that Pea Pod can destroy the zombie summoned from it, Chili Bean should be used on ZCorp Buckethead since they are easily high in health and can take a while to destroy, not to mention if it eats the Chili Bean it can stall zombies. Lightning Reed is basically a support for more damage, though they don't deal lot of damage, they can be helpful when there are big hoards of zombies. Use Plant Food on Pea Pod to deal heavy damage to zombies in its lane or on Boingsetta to push back zombies a bit and to destroy obstacles.
Dialogue
Penny: Plant Boingsetta to destroy grid items as well as knock back and chill zombies.
Waves
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Note: ,
,
,
, and
spawns at random
Step 2
Boingsetta is really reliable in this level since the Barrels from Barrel Roller Zombie and the octopus from the Octo Zombie are considered as grid items, so Boingsetta are able to destroy any of these objects on the lawn, making Octo Zombie very weak. However, you should plant Peashooter's to damage Imps summoned from Barrels since boingsetta can not damage zombies, Spore-shroom is also for dealing zombies with damage, since it attack is stronger, it can easily replace Imps and ZCorp Contractor with more Spore-shrooms, keep in mind that the more close the Spore-shroom is to the lawn, the more likely it can be crushed or wrapped up into a octopus, so be sure to have some Boingsetta available to be planted. Use Plant Food on Peashooter or Spore-shroom to clear out the lawn or on Boingsetta to instantly destroy any grid items.
Waves
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | ![]() |
None | |
2 | ![]() ![]() |
None | ![]() |
3 | ![]() ![]() |
None | First Wave! |
4 | ![]() ![]() |
None | |
5 | ![]() |
None | |
6 | ![]() ![]() |
None | Second Wave! |
7 | ![]() ![]() |
None | |
8 | ![]() |
None | |
9 | ![]() ![]() |
None | Final Wave! |
Note: ,
, and
spawns at random
Step 3
Imp Porter spawns right away in this level and there is no stopping them, since Gold Tiles are in the eighth column, they will spawn their Tents right away. However, Boingsetta should be able to destroy the tents to prevent zombies from being spawned, however they are not available until wave three, you will have to rely on Red Stingers to damage the summoned zombies and tents. Try planting plants on the Gold Tiles to prevent Tents from being spawned, Chard Guard is best to be planted there since it push back zombies such as: Imp Porter to prevent them from spawning Tents. Rap Jam can easily be a problem because it activates Breakdancer Zombie ability to move zombies, and paired with Zombie Bull can make it really dangerous and can easily trigger Lawn Mowers, another reason why you should use Chard Chard to knock back these zombies. However, Pianist Zombie can easily crush plants when pushed by Breakdancer Zombie, so instead use Boingsetta to push back zombies. Primal Potato Mine is very helpful because he can easily cause group damage which is helpful against hoards of Breakdancer Zombie pushing dangerous zombies as well as destroy tents. Use Plant Food on Primal Potato Mine to clear out the lawn, Chard Guard to push back groups of zombies, or Boingsetta to destroy any tents.
Waves
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Note: ,
, and
spawns at random. 7 Plant Food spawns at random
Step 4
Chicken Wrangler Zombie and Weasel Hoarder should not be a problem because the summoned Zombie Chicken or Ice Weasel can be easily destroyed by Boingsetta even when they did not spawned, but Boingsetta they are recharging or not available, then rely on Repeater to easily destroy them. All-Star Zombie can be quite a problem since he can easily tackle plants, you can use Iceberg Lettuce or Stunion to stall them and also stop them from charging, Kernel-pult can slow down plants with butter and takes longer for him to charge. Repeater is mostly the main firepower of this level, destroying any ZCorp Zombies and if they get close, Boingsetta can push them back. Sandstorms will bring in Chicken Wrangler Zombie and Weasel Hoarder Zombie close to your house, so be sure to have some Boingsetta available to be planted when they spawn their summoned variants. Newspaper Zombie can easily quite a problem once his Newspaper is destroyed, be sure to have Iceberg Lettuce or Stunion ready once he becomes enraged to stall him, you can also use Cherry Bomb to easily destroy him as well as surrounding zombies. Use Plant Food on Kernel-pult to stall all zombies on the lawn or on Boingsetta to push back zombies and wipe out any Zombie Chicken's or Ice Weasel.
Waves
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | ![]() |
None | |
2 | ![]() |
None | |
3 | ![]() ![]() |
None | First flag. |
4 | ![]() |
None | Carries 1x Plant Food.![]() |
5 | ![]() ![]() |
![]() ![]() |
Sandstorm! |
6 | ![]() ![]() ![]() ![]() |
None | Second flag. Carries 1x Plant Food Sandstorm! |
7 | ![]() |
![]() ![]() ![]() |
|
8 | ![]() ![]() |
None | ![]() |
9 | ![]() ![]() |
![]() ![]() |
Final Wave! Sandstorm! |
Note: ,
,
,
, and
spawns at random. Three Plant Food spawns at random
Step 5
Winter-mint will be very helpful in this level because they can easily boost Snow Pea and Boingsetta, thus dealing more damaging and Boingsetta pushing back zombies farther. Whats best is that, Boingsetta can destroy any Surfboard drooped by Surfer Zombie since they are considered grid item's, and they serve as an obstacle against Snow Pea and Puff-shroom, they also destroy Troglobite Frozen block's making the Yeti Imp easier to be defeated. However, Raptor's server as a big problem in this level as plenty of them spawn in the level and can easily push dangerous zombies such as: Surfer Zombie forward which he can crush plants. this is why Winter-mint should be planted since then Boingsetta can easily push back zombies and not trigger Lawn Mower's, try your best to plant as much Boingsetta as possible. Snow Pea can slow down zombies which makes it longer for zombies to reach plants, while puff-shroom can deal damage to easily defeat them. Sloth Gargantuar's can easily be a problem and it is likely that they will be pushed by Raptor, if that happens they are a serious problem and can crush plants, be sure to have a Boingsetta ready to push them back when pushed by Raptor, also plant as much Snow Pea's on Sloth Gargantuar rows, to be boosted by Winter-mint to easily reduce his health, puff-shroom can be used as a staller, thrown Imps should easily be handled by Snow Pea and puff-shroom. Use Plant Food on Boingsetta (better when boosted by Winter-mint) to push back zombies and destroy any leftover grid items, Snow Pea (better when boosted by Winter-mint) to easily chill and destroy an close zombies, or puff-shroom to regain their lifetime and deal damage.
Waves
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Dinosaurs | Note(s) |
---|---|---|---|---|
1 | ![]() |
None | None | |
2 | ![]() ![]() ![]() |
None | None | |
3 | ![]() ![]() ![]() ![]() ![]() |
None | ![]() ![]() |
First Wave! Carries 1x Plant Food. ![]() |
4 | ![]() ![]() ![]() |
None | None | ![]() |
5 | ![]() ![]() |
None | None | ![]() Carries 1x Plant Food. |
6 | ![]() ![]() ![]() ![]() ![]() |
None | ![]() ![]() |
Second flag. |
7 | ![]() ![]() ![]() ![]() ![]() |
None | None | Carries 1x Plant Food. |
8 | ![]() ![]() ![]() |
None | None | |
9 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
None | ![]() |
Third flag. |
10 | ![]() |
None | None | |
11 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
None | ![]() ![]() ![]() ![]() ![]() |
|
12 | ![]() ![]() ![]() |
None | None | Final wave |
Note: and
spawns at random.
- pushes 1 Ice Block.
+ pushes 2 Ice Block. 7 Plant Food spawns at random