A Cry for Helpdesk - Level 1
A Cry for Helpdesk - Level 1 is the first level of the A Cry for Helpdesk event in Penny's Pursuit. It has bonus objectives and zombie swaps, just like any other Penny's Pursuit level.
Difficulty
ZCorp Consultant and the newly introduced ZCorp HelpDesk can make an devastating combo as soon as HelpDesk touches the ground. With Consultant also making dangerous zombies such as All-Star Zombie switch lanes, she, along with any nearby zombies should be defeated before they are dispersed. HelpDesk on the other hand, should be defeated while hanging, as his laptop will damage zombies instead if killed that way.
Difficulty Swaps
In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.
Mild
->
or can remain the same
->
or can remain the same
Spicy
->
or can remain the same
->
,
, or can remain the same
Extra Hot
->
or
->
or can remain the same
Bonus Objectives
In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.
Mild Bonus Objective
- Score to beat: 750,000
Spicy Bonus Objectives
- Score to beat: 2,000,000
- Produce at least 5000 sun
Extra Hot Bonus Objectives
- Score to beat: 5,000,000
- Produce at least 8000 sun
Waves
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | ![]() |
Parachute Rain! |
2 | None | ![]() ![]() |
Parachute Rain! |
3 | None | ![]() ![]() ![]() |
Parachute Rain! |
4 | ![]() ![]() |
None | First flag. Carries 1x Plant Food. |
5 | ![]() |
None | Carries 1x Plant Food. |
6 | ![]() |
![]() ![]() ![]() ![]() |
Parachute Rain! |
7 | ![]() ![]() ![]() |
None | |
8 | ![]() ![]() |
![]() ![]() |
Second flag. Parachute Rain! |
9 | ![]() ![]() ![]() |
None | Carries 1x Plant Food. |
10 | ![]() ![]() ![]() ![]() ![]() |
None | |
11 | ![]() ![]() |
![]() ![]() |
Parachute Rain! |
12 | ![]() ![]() ![]() ![]() ![]() ![]() |
None | Third flag. |
Note: waves are duplicated; extra
appear at random.
|