Romeward Bound - Level 3
Romeward Bound - Level 3 is the third level of the Roamin' Romans and Romeward Bound events in Penny's Pursuit. It takes place in Jurassic Marsh, and is very similar to Jurassic Marsh - Day 18. It has new objectives and zombie swaps, similar to other Penny's Pursuit levels.
Difficulty
This level is almost identical to its original counterpart. The difficulty swaps don't really matter here since they're purely cosmetic. Any strategies that worked in the original should work here.
Difficulty Swaps
In this Penny's Pursuit level, the zombie swaps are the same in each difficulty.
Bonus Objectives
In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.
Mild Bonus Objective
- Survive and protect the endangered plants
Spicy Bonus Objectives
- Survive and protect the endangered plants
- Chill 30 Zombies!
Extra Hot Bonus Objectives
- Survive and protect the endangered plants
- Chill 30 Zombies!
Waves
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Dinosaurs | Note(s) |
---|---|---|---|---|
1 | ![]() ![]() |
None | None | |
2 | ![]() ![]() |
None | ![]() |
|
3 | ![]() ![]() ![]() ![]() |
None | None | First flag. Carries 1x Plant Food. |
4 | ![]() ![]() ![]() ![]() ![]() ![]() |
None | ![]() ![]() |
|
5 | ![]() ![]() ![]() ![]() |
None | ![]() |
|
6 | ![]() ![]() ![]() ![]() ![]() ![]() |
None | ![]() ![]() |
Second flag. Carries 1x Plant Food. |
7 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
None | ![]() ![]() |
|
8 | ![]() ![]() ![]() |
None | None | Carries 1x Plant Food. |
9 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
None | ![]() ![]() ![]() |
Final wave. |
Strategy
Strategy 1:
- Select Bass Blast perk beforehand. This very leisurely-paced strategy allows the player to complete this level and both objectives at the hardest difficulty easily.
- Plants needed:
- As usual start by planting 5 Primal Sunflowers at C1, and plant Chard Guards at C3 & 4 (& one more in front of the endangered Twin Sunflower, of course!). Use Hurrikale to help stall the zombies too. DO NOT USE BLOVER TO KILL ANY ZOMBIES YET!
- Starting from the first flag, you should have amassed at least 500 sun. Now, you may use Blover whenever a zombie comes near your Chard Guard or if you see the shockwaves from your perk approaching the zombies.
- If you have not chilled 30 zombies yet, then use Hurrikale to chill more zombies first, without using Blover to insta-kill any zombies. This way, you can control the pace of the level easily.
- Use Perfume-shroom as needed. If you brought Aloe instead, plant it at C2 and plant Chard Guards at C3 & 4.
Walkthrough
For the walkthrough of this level in Mild Difficulty, click here
For the walkthrough of this level in Spicy Difficulty, click here
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