Jurassic Marsh - Day 36

From Plants vs. Zombies Wiki
Jump to navigation Jump to search

Prior to the 7.4 update, Jurassic Marsh - Day 36 was the 36th day of Jurassic Marsh. The Amberhead Zombie is introduced in this level, and he is a Jurassic Zombie wearing amber on his head, which is capable of absorbing slightly more damage than a knight helm. Upon completing the level, the player receives a money bag.

As of the 7.4 update, level expansions were removed from the world maps and placed into epic quests. Because of this, this level is no longer accessible from the map, and must be accessed when the epic quest is available.

Difficulty

The Amberhead Zombie is introduced in this level. The Amberhead Zombie is a zombie with a lot of health, even more than a Jurassic Fossilhead, capable of absorbing 2400 damage before dying. The player can use the same strategies they used to counter Jurassic Fossilheads, but with leveled up plants if possible.

For the level itself, the player must protect 3 Toadstools. The main problem is the sun limit. While the limit is generous, there are some Jurassic Gargantuars to worry about, as well as the aforementioned Amberhead Zombie. T. Rex is the only dinosaur in this level, which will make some zombies like Amberhead Zombie or Jurassic Bully very quick, eventually eating the Toadstools.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Dinosaurs Note(s)
1 Amberhead Zombie2.png3 Jurassic Imp2.png2 Jurassic Imp2.png4 None None
2 Jurassic Bully2.png2 Jurassic Bully2.png4 None None
3 Jurassic Fossilhead2.png1 Jurassic Fossilhead2.png5 Jurassic Rally Zombie2.png Jurassic Gargantuar2.png3 None None First flag; 100% Plant Food
4 Amberhead Zombie2.png2 Amberhead Zombie2.png3 Amberhead Zombie2.png4 Jurassic Imp2.png2 Jurassic Imp2.png3 Jurassic Imp2.png4 None T. Rex2.png2 T. Rex2.png3 T. Rex2.png4
5 Jurassic Conehead2.png Jurassic Imp2.png Jurassic Imp2.png Jurassic Imp2.png Jurassic Fossilhead2.png Jurassic Bully2.png Jurassic Bully2.png None None
6 Jurassic Conehead2.png2 Jurassic Conehead2.png4 Jurassic Buckethead2.png2 Jurassic Buckethead2.png4 Jurassic Buckethead2.png Jurassic Buckethead2.png Amberhead Zombie2.png1 Amberhead Zombie2.png2 Amberhead Zombie2.png3 Amberhead Zombie2.png4 Amberhead Zombie2.png5 Jurassic Rally Zombie2.png Jurassic Imp2.png1 Jurassic Imp2.png1 Jurassic Imp2.png5 Jurassic Imp2.png5 None None Second flag
7 Jurassic Conehead2.png1 Jurassic Conehead2.png5 Jurassic Buckethead2.png1 Jurassic Buckethead2.png2 Jurassic Buckethead2.png4 Jurassic Buckethead2.png5 Jurassic Imp2.png3 Jurassic Imp2.png3 Jurassic Imp2.png3 None T. Rex2.png1 T. Rex2.png5 100% Plant Food
8 Jurassic Conehead2.png Jurassic Conehead2.png Jurassic Conehead2.png Jurassic Conehead2.png Jurassic Fossilhead2.png1 Jurassic Fossilhead2.png5 Jurassic Imp2.png1 Jurassic Imp2.png2 Jurassic Imp2.png3 Jurassic Imp2.png4 Jurassic Imp2.png5 None None
9 Jurassic Conehead2.png1 Jurassic Conehead2.png5 Jurassic Fossilhead2.png3 Jurassic Rally Zombie2.png Jurassic Imp2.png2 Jurassic Imp2.png2 Jurassic Imp2.png2 Jurassic Imp2.png2 Jurassic Imp2.png2 Jurassic Imp2.png5 Jurassic Imp2.png5 Jurassic Imp2.png5 Jurassic Imp2.png5 Jurassic Imp2.png5 Jurassic Gargantuar2.png Jurassic Bully2.png1 Jurassic Bully2.png3 Jurassic Bully2.png5 None T. Rex2.png1 T. Rex2.png3 T. Rex2.png5 Final flag


Strategies

Strategy 1  (Contains premium content)

Created by MartinUWH

Strategy 2

  • Created by ​​​WellWizard
  • Required plants:
  • The Toadstools are capable of defending the first two waves without any help, so put Aloe and Chard Guard together on rows 1 and 5, on columns 4 and 5. Together, they make a great and very effective staller. But most importantly, cheap. Make sure to build a column of Moonflowers on column 2.
  • At the first flag, start planting Dusk-Lobbers in Columns 1 and 3. They are your main offense. Then use the Primal Potato Mines to take care of the gargantuars and/or the fossilheads.
  • Continue planting more Dusk-Lobbers and finishing the columns of Aloe and Chard Guards. By now your defense should be good enough to take care of the rest of the zombies, but the Primal Potato Mines and Cherry Bombs will make the battle a lot quicker.
  • Always use Perfume-Shroom if you need too, it's a good counter-measure to the Dinosaurs.
  • (Note: I always used Cherry Bomb, Primal Potato Mine, and Perfume-shroom as often as possible and still had 900 sun left of the goal, you don't need to worry too much about overspending.)

Strategy 3 (Pokey Pokey)

Plants required:

  • Pokra (level 3+, preferably) (you can use bonk choy + chilling plant)
  • Squash (or other 50 sun single target insta-kill, for imps thrown by gargantuars)
  • Aoe Insta-kill (to damage gargs if pokra is not at level 4 yet. Cherry bombs and equivalents are best)
  • Primal Wall-nut
  • Sun-shroom (Cheapest sun producer, you can use primal sunflower but you will have to worry about the sun limit)

Optional:

  • Bowling Bulb (to weaken zombies)
  • Stunion/Iceberg Lettuce (to use on gargs if you don't want to use insta-kills.)

Plant 7 Sun-shrooms, 5 on the 2nd column and 2 behind the toadstools on the third rank. Let the toadstools deal with the first two waves. Plant two primal wall-nuts on the fifth rank to stop the coneheads. Later you need to plant pokra to deal with them (preferably as fast as you can). Then plant the other three pokra in front of the toadstools, with a primal wall nut in front of them. You don't really need to replace them as the pokra are usually good enough. You can plant bowling bulbs on the first column, in the second and fourth rows to deal with the clusters of weaker zombies, but this is not necessary as pokra are pretty good. When gargantuars come, plant a cherry bomb (or stunion) to reduce them so that pokra can finish them off. Even if you use 6 cherry bombs, you will still have ~550 sun left in the limit, so you should worry about it too much.

Walkthrough

<poll> How would you rate Jurassic Marsh - Day 36's difficulty? Very hard Hard Somewhat hard Medium Somewhat easy Easy Very easy </poll>