Ancient Egypt - Day 3 (pre-7.1)

From Plants vs. Zombies Wiki
Jump to navigation Jump to search
For the Chinese version of the level, see Ancient Egypt - Day 3 (Chinese version).
For the Chinese version of the level before the v1.8 update, see Ancient Egypt - Day 3 (Chinese version: pre-1.8).

Ancient Egypt - Day 3 (pre-7.1) is the third level of Ancient Egypt in Plants vs. Zombies 2. This level also had a tutorial about how to buy Plant Food with in-game money when the player first played it. Tombstones and sandstorm ambushes are introduced. When this level is finished for the first time, the player unlocks the Bloomerang.

Dialogue (Intro)

(Penny appears)
Penny: I found some spare change.
(Crazy Dave appears)
Crazy Dave: Penny, you're finally makin' sense! Here neighbor, have some moola! Why? Because I'm CRAAAZY!
(Penny appears)
(After beating the level and getting the Bloomerang)
Penny: Visit the Travel Log to claim your quest reward.
(After opening the Ancient Egypt piñata and returning to the map)
Crazy Dave: You know what would be helpful?
Crazy Dave: A place where you can read about plants and zombies.
Penny: You mean like the interactive Almanac?
Crazy Dave: Nah, that would never work.
(After going into the Almanac)
Penny: Take those seed packets you won and upgrade your Peashooter!
(After upgrading the Peashooter)
Penny: Tap 'Find More' to see where you can find more seed packets for each plant.
(After returning to the map)
Penny: Visit the Almanac to upgrade your plants!

Difficulty

Tombstones first appear in this level. These obstacles block projectiles shot by plants, but can be destroyed. If playing for the first time, Peashooters will become less effective, though the player can use the newly acquired Cabbage-pult, which lobs shots over the tombstones to damage the incoming zombies.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Mummy Zombie2.png1 None
2 Mummy Zombie2.png5 None 1x Plant Food available
3 Mummy Zombie2.png3 Ra Zombie2.png4 None
4 Mummy Zombie2.png1 Ra Zombie2.png3 None 1x Plant Food available
5 Conehead Mummy2.png3 None
6 Mummy Zombie2.png2 Mummy Zombie2.png5 Ra Zombie2.png1 None
7 Mummy Zombie2.png5 Mummy Zombie2.png Ra Zombie2.png None 1x Plant Food available
8 Conehead Mummy2.png4 Ra Zombie2.png1 Ra Zombie2.png5 None
9 Mummy Zombie2.png Mummy Zombie2.png Conehead Mummy2.png None 1x Plant Food available
10 Mummy Zombie2.png Buckethead Mummy2.png4 None
11 Mummy Zombie2.png Conehead Mummy2.png Ra Zombie2.png Ra Zombie2.png None 1x Plant Food available
12 Mummy Zombie2.png Mummy Zombie2.png Mummy Zombie2.png Mummy Zombie2.png Conehead Mummy2.png Conehead Mummy2.png Buckethead Mummy2.png2 Flag Mummy Zombie2.png Ra Zombie2.png Ra Zombie2.png Ra Zombie2.png Mummy Zombie2.png Mummy Zombie2.png Mummy Zombie2.png Final wave; Sandstorm!


Strategies

Using premium plants (Contains premium content)

Kiwibeast can be used, as every zombie in this level can eat it, thus growing its power. Cold Snapdragon is another good option, as they can easily control any zombies this level spawns. Strawburst can easily take down zombies in this level, though it should be supported with Peashooters and Wall-nuts early to help take care of the early zombies. Cactus can be used to deal with graves and attack zombies at the same time.

Strategy 1

By Natapat
  • Required plants: Sunflower2.png Peashooter2.png Wall-nut2.png Potato Mine2.png Cabbage-pult2.png

Plan:

Sunflower2.png Cabbage-pult2.png Cabbage-pult2.png Wall-nut2.png

Sunflower2.png Cabbage-pult2.png Cabbage-pult2.png Wall-nut2.png

Sunflower2.png Cabbage-pult2.png Cabbage-pult2.png Wall-nut2.png

Sunflower2.png Cabbage-pult2.png Cabbage-pult2.png Wall-nut2.png

Sunflower2.png Cabbage-pult2.png Cabbage-pult2.png Wall-nut2.png

  • Plant Food is recommended for Cabbage-pult and Wall-nut.

Strategy 2

By The Determined Sans
  • Required plants: Sunflower2.png Cabbage-pult2.png Wall-nut2.png Grave Buster2.png

Plan:

Sunflower2.png Cabbage-pult2.png Cabbage-pult2.png Wall-nut2.png

Sunflower2.png Cabbage-pult2.png Cabbage-pult2.png Wall-nut2.png

Sunflower2.png Cabbage-pult2.png Cabbage-pult2.png Wall-nut2.png

Sunflower2.png Cabbage-pult2.png Cabbage-pult2.png Wall-nut2.png

Sunflower2.png Cabbage-pult2.png Cabbage-pult2.png Wall-nut2.png

Gallery

Plants vs. Zombies Wiki has a gallery for Ancient Egypt - Day 3 (pre-7.1).
Ancient Egypt - Day 3.png
Visit this page to see it.
Ancient Egypt - Day 3.png

Trivia

  • When Crazy Dave says "Penny, you're finally making sense!", it has a double meaning. One is that she is literally making sense, and the other is as in cents, as Penny gave the player money.
  • The pre-planted Cabbage-pult was introduced in the 6.0.1 update.

Walkthrough


<poll> How would you rate Ancient Egypt - Day 3's difficulty? Very hard Hard Somewhat hard Medium Somewhat easy Easy Very easy </poll>