Jurassic Marsh - Day 7
Jurassic Marsh - Day 7 is the seventh level of Jurassic Marsh in Plants vs. Zombies 2. It is a Special Delivery level. In order to win the level, the player cannot let the zombies trample the flowers on column 6. When this level is finished for the first time, the player receives a Jurassic Marsh piñata.
Difficulty
The flowers are placed unusually far from the house, reaching the sixth column. This level can be very problematic depending on the plants given, as their ratios of being given and when they do appear make it awkward to get the plant you need. This usually end up leaving one or two lanes without a Primal Peashooter very far into the level. It is highly inferred that Primal Wall-nuts should be placed on the flowers. However, there is little threat to the flowers as there are raptors that kick zombies past the flowers often. Also, use Cherry Bomb wisely, mainly for huge groups during final wave, or Jurassic Fossilhead, which acts like a tougher Jurassic Buckethead that is not affected by Magnet-shroom.
Strategy
Strategy written by nick54531
There's no good strategy for this level for you only have 4 plants. This was the best strategy for me.
- You shouldn't place a Primal Peashooter until the first Stegosaurus flings a zombie because where ever you put the first Primal Peashooter the Stegosaurus will fling the zombie else where.
- The earliest thing you should do is try to place Primal Wall-nuts along the flowers asap.
- The best thing to use your Plant Food on is the Primal Wall-nut because you won't be able to replace them in time.
- Once you've placed 5 Primal Wall-nuts on the line of flowers, place Primal Wall-nuts on the third column, as Raptors don't kick zombies past that point.
- Use Cherry Bombs wisely as they're rare to appear on the conveyor.
From here, use your brain. There's no good strategy so try your hardest. If I can do it, I know you can to. Good luck!
Conveyor-belt plants
Initial
Plants | Chance (%) | Max Count |
---|---|---|
100% | Infinite |
Wave 1
Plants | Chance (%) | Max Count |
---|---|---|
67% | Infinite | |
Wave 4
Plants | Chance (%) | Max Count |
---|---|---|
59% | Infinite | |
Wave 5
Plants | Chance (%) | Max Count |
---|---|---|
52% | Infinite | |
Waves
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Dinosaurs | Note(s) |
---|---|---|---|---|
1 | 1 | None | 1 | is available. |
2 | 1 1 1 | None | None | Carries 1x Plant Food. |
3 | 3 5 2 | None | 5 4 | Carries 1x Plant Food. |
4 | 4 4 3 3 5 3 | None | None | is available. |
5 | None | None | is available. | |
6 | 4 4 1 4 | None | 4 | Carries 1x Plant Food. |
7 | 3 3 4 | None | None | |
8 | 1 2 3 4 5 | None | 2 3 4 | |
9 | None | None | Final wave. |
Gallery
Last flag by Electric Plants
By Satirelol200
By Someone456
Walkthroughs
- Plants Vs Zombies 2 Jurassic Marsh Day 7 New Costume Primal Peashooter
- Jurassic Marsh Day 7
- Plants vs. Zombies 2 Magnet-shroom, Primal Wall-nut - Jurassic Marsh Day 7 (Ep.299)
By Alex5432000
Trivia
- Zombies pushed back by Primal Peashooter will not count as trampling flowers.
- It is the only level with one flag in Part 1 of Jurassic Marsh.
- *: Removed ~: Epic Quest
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