Lost City - Day 1

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For the Chinese version of the level, see Lost City - Day 1 (Chinese version).

Lost City - Day 1 is the first level of Lost City in Plants vs. Zombies 2. There are six Gold Tiles in this level, three in the first column and three in the second. Additionally, this is the first level the player encounters them. When this level is finished for the first time, the player unlocks the Red Stinger.

Dialogue

Crazy Dave: Woah! Welcome to the jungle!
Penny: User Dave, this is no ordinary jungle. A scan of my records indicates that this is the fabled Lost City. Historical texts state that the Sun was worshipped here. Resources should be plentiful. I suggest that we try planting on the Gold Tiles that we find here. They should continuously generate sun as long as they have plants on them.
Crazy Dave: Lost City? This is it Penny! We've found it! Where else would I find my lost taco, except in a Lost City?
Penny: Your continued fixation defies all logic or reason, User Dave.

Difficulty

  • As this is the first level of the world, it has an easy difficulty. Additionally, no new zombies are introduced apart from the basic variants. To make the level even easier are the Gold Tiles, which boost the players economy status by providing free sun.
  • Still, the player should be prepared for the large amount of zombies in the last wave. The high number of Conehead Adventurer Zombies and Buckethead Adventurer Zombies can also cause problems unless the player uses area-of-effect plants.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Adventurer Zombie2.png2 Adventurer Zombie2.png4 None
2 Adventurer Zombie2.png1 Adventurer Zombie2.png5 Conehead Adventurer Zombie2.png3 None
3 Adventurer Zombie2.png1 Adventurer Zombie2.png2 Adventurer Zombie2.png4 Adventurer Zombie2.png5 None Carries 1x Plant Food.
4 Adventurer Zombie2.png3 Conehead Adventurer Zombie2.png2 Conehead Adventurer Zombie2.png4 None
5 Adventurer Zombie2.png Adventurer Zombie2.png Conehead Adventurer Zombie2.png1 Conehead Adventurer Zombie2.png5 None Carries 1x Plant Food.
6 Adventurer Zombie2.png1 Adventurer Zombie2.png Adventurer Zombie2.png Adventurer Zombie2.png Buckethead Adventurer Zombie2.png4 None
7 Adventurer Zombie2.png5 Adventurer Zombie2.png Adventurer Zombie2.png Conehead Adventurer Zombie2.png Buckethead Adventurer Zombie2.png2 None Carries 1x Plant Food.
8 Adventurer Zombie2.png1 Adventurer Zombie2.png3 Adventurer Zombie2.png5 Conehead Adventurer Zombie2.png1 Conehead Adventurer Zombie2.png3 Conehead Adventurer Zombie2.png5 None
9 Adventurer Zombie2.png Adventurer Zombie2.png Buckethead Adventurer Zombie2.png2 Buckethead Adventurer Zombie2.png4 None Carries 1x Plant Food.
10 Adventurer Zombie2.png Adventurer Zombie2.png Adventurer Zombie2.png Adventurer Zombie2.png Conehead Adventurer Zombie2.png2 Conehead Adventurer Zombie2.png2 Conehead Adventurer Zombie2.png4 Conehead Adventurer Zombie2.png4 Buckethead Adventurer Zombie2.png1 Buckethead Adventurer Zombie2.png3 Buckethead Adventurer Zombie2.png5 Flag Adventurer Zombie2.png None Final wave.


Strategies

There are a lot of strategies since this is only the first level. Other players may not think of this, but the player can use the only the Gold Tiles only for sun production, and then the tiles surrounding the Gold Tiles can be used for dealing damage to the zombies.

Flank and Burn

By WallBreaker9

  • Required Plants:
    • Sunflower2.png or Sun-shroom2.png or Moonflower2.png
    • Wall-nut2.png or Primal Wall-nut2.png
    • Snapdragon2.png
    • Celery Stalker2.png
    • Spikeweed2.png
    • Iceberg Lettuce2.png(optional)

Place Plants as shown below:

S SD SD WN SW CS - CS

S SD SD WN SW CS - CS

S SD SD WN SW CS - CS

S SD SD WN SW CS - CS

S SD SD WN SW CS - CS

  • S = Sun producers
  • SD = Snapdragons
  • WN = Wall-nut
  • SW = Spikeweed
  • CS = Celery Stalker
  • - = Nothing

Use Iceberg Lettuce to stall zombies for Celery Stalkers.

Impee's strategy

  • Required plants:
    • Sunflower2.png or Twin Sunflower2.png or Sun-shroom2.png
    • Repeater2.png or Bowling Bulb2.png or Melon-pult2.png or Pepper-pult2.png or Rotobaga2.png or Dandelion2.png or Laser Bean2.png or Bloomerang2.png or Pea Pod2.png
    • Snapdragon2.png
    • Wall-nut2.png
    • Magnet-shroom2.png
    • Spikerock2.png
    • Cherry Bomb2.png

Start by placing Sunflowers on the Gold Tiles. When the first zombies come, place a Snapdragon on the fourth column to the Player's House in the middle row. Then, place Sunflowers on the rest of the Gold Tiles. Quickly, start placing Snapdragons to fill up the column. Once done, place the other plants in the setup underneath.

S S F F M Sn W Sp Sp

S S F F M Sn W Sp Sp

S S F F M Sn W Sp Sp

S S F F M Sn W Sp Sp

S S F F M Sn W Sp Sp

S = Sunflower

F = the plant you are using to fire things

M = Magnet-shroom

Sn = Snapdragon

W = Wall-nut

Sp = Spikerock

Strategy 2

Note: this strategy does not use sun-producing plants because of the gold tiles.

  • Required plants:
    • Primal Peashooter2.png
    • Potato Mine2.png
    • Wall-nut2.png
    • Kernel-pult2.png

In the beginning, place a Kernel-pult on any of the Gold Tiles. Then put a Potato Mine to take out the two zombies. Finish your row of Kernel-pults on the first column. After that, plant Primal Peashooters on the second column. When you have finished the second column, keep on planting Primal Peashooters on the third and fourth column. Finally, plant a column of Wall-nuts on the fifth column.


Overkill Strategy

This strategy, once implemented, will be a zombie killing machine.

  • Required Plants:
    • Twin Sunflower2.png
    • Chili Bean2.png
    • Potato Mine2.png or Primal Potato Mine2.png
    • Melon-pult2.png
    • Winter Melon2.png
    • Wall-nut2.png or Primal Wall-nut2.png
    • Celery Stalker2.png

Kill the first few zombies with Celery Stalkers, Potato Mine or its primal form, and Chili Bean. Stall them if necessary with nuts. Build up 2 columns of Twin Sunflowers in the meantime, then start planting melons. You should have 1 column of Winter Melons and 1 column of Melon-pults by the near end of the level. Enjoy!


Spikes Up, Heads Down

This strategy uses Spikeweed and Spikerock as the main attacking plants.

  • Required Plants for Victory
    • Sun-shroom2.png, Sunflower2.png,Moonflower2.png, or Twin Sunflower2.png
    • Spikeweed2.png
    • Spikerock2.png
    • Primal Wall-nut2.png or Wall-nut2.png
    • Any three of Potato Mine2.png, Primal Potato Mine2.png, Chili Bean2.png, Celery Stalker2.png, and Shadow-shroom2.png

Kill the first few zombies with the chosen instant-kill plants, while building up your sun producers on Gold Tiles. Then, start planting Spikeweeds and Spikerocks in columns, if possible. Plant nuts in the third column to protect against Buckethead Zombies, and that is all you need to know about this strategy of grounded warfare.

Gallery

Trivia

  • The dialogue references the song "Welcome to the Jungle" by Guns N' Roses.

<poll> How would you rate Lost City - Day 1's difficulty? Very hard Hard Somewhat hard Medium Somewhat easy Easy Very easy </poll>