Far Future - Day 14

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For the Chinese version of the level, see Far Future - Day 14 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Far Future - Day 14 (Chinese version: pre-1.8).

Far Future - Day 14 is the fourteenth level of Far Future in Plants vs. Zombies 2. To complete this level, the player must not spend more than 1500 sun. After completing this level, the player receives a money bag.

Difficulty

This level can be a bit struggling with the objective given. The player cannot spend more than 1500 sun, which is not a lot of sun for the player to use. Because of this, using expensive plants like winter Melon or Citron are not recommend to use. Luckily, the player will only deal with minor problems. The Shield Zombie is present, so using cheap plants that can pierce through Shield Zombie like Snapdragon should be used.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie2.png None
2 Future Zombie2.png None
3 Future Zombie2.png Future Conehead Zombie2.png None Carries 1x Plant Food.
4 Jetpack Zombie2.png1 Jetpack Zombie2.png2 Jetpack Zombie2.png3 Jetpack Zombie2.png4 Jetpack Zombie2.png5 Jetpack Zombie2.png None
5 Future Zombie2.png Future Zombie2.png Future Zombie2.png Future Zombie2.png None Carries 1x Plant Food.
6 Future Conehead Zombie2.png1 Future Conehead Zombie2.png5 Shield Zombie2.png3 None
7 Future Zombie2.png Future Zombie2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Carries 1x Plant Food.
Bot Swarm!
8 Future Conehead Zombie2.png Future Conehead Zombie2.png Jetpack Zombie2.png1 Jetpack Zombie2.png2 Jetpack Zombie2.png3 Jetpack Zombie2.png4 Jetpack Zombie2.png5 Jetpack Zombie2.png Jetpack Zombie2.png Jetpack Zombie2.png Jetpack Zombie2.png Shield Zombie2.png None Carries 1x Plant Food.
9 Future Zombie2.png2 Future Zombie2.png2 Future Zombie2.png4 Future Zombie2.png4 Shield Zombie2.png3 None
10 Future Zombie2.png3 Future Conehead Zombie2.png Future Conehead Zombie2.png None Carries 1x Plant Food.
11 Future Conehead Zombie2.png Future Conehead Zombie2.png Jetpack Zombie2.png1 Jetpack Zombie2.png1 Jetpack Zombie2.png2 Jetpack Zombie2.png2 Jetpack Zombie2.png3 Jetpack Zombie2.png3 Jetpack Zombie2.png4 Jetpack Zombie2.png4 Jetpack Zombie2.png5 Jetpack Zombie2.png5 Jetpack Zombie2.png Jetpack Zombie2.png None Carries 1x Plant Food.
12 Future Buckethead Zombie2.png Future Buckethead Zombie2.png Future Flag Zombie2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Final wave.
Bot Swarm!


Strategies

Strategy 1

  • Required plants:
  • Play as you normally would in the first stage. Try to plant a maximum of two Potato Mines.
  • Plant one column of Laser Bean on Power Tiles. Then plant an Infi-nut on Power Tiles on the third column. Remember to use Plant Food. It will help you.
  • Now make sure you can use 250 sun. Only use Cherry Bombs when you are about to lose. Use Blovers and E.M.Peaches to make the level easier.

Strategy 2  (Contains premium content)

Created by Voiceimitator
  • A strategy that makes use of a Dark Ages plant and an Imitater.
  • Required plants:
  • Optional:
  • Planting: Two Sunflowers in the first column, then fill up the rest of the first and second columns with Puff-shrooms. Add Bonk Choy to the third column, then Wall-nuts to the fourth. See image in Gallery section.
  • Keep planting lots of Puff-shrooms, even in front of the Wall-nuts.
  • Dig up the Sunflowers when you have 1500 sun, and replace with Puff-shrooms.
  • Use Plant Food on the Wall-nuts, especially on Wall-nuts that are damaged or which have Shield Zombies coming for them. Keep an eye on the Power Tiles for when it's best to activate them.
  • Iceberg Lettuce to help minimize damage from the Buckethead Zombies.
  • Squash (if you have the spare slot) to deal with zombies bunched up together that are giving your walls a pounding.

Strategy 3 

  • A strategy which uses mainly Dark Ages plants.
  • Required plants:
  • Optional:
    • Other cheap plants
  • Planting: Plant 5 Sun-Shrooms (Sunflower works too, but you'll lose 125 Sun)on the first column. Fill the second and third column with Spore-shrooms. Starting from the fourth column, plant Puff-shrooms.
  • Plant Sun-Shroom and Spore-shroom as you normally would.
  • Whenever they are available, plant Puff-shrooms. Whenever one is about to die, use Plant Food to restore al Spore-shrooms lifespan.
  • When the zombies start eating Puff-Shrooms, you can use the 125 Sun left or Plant Food on Puff-shrooms to kill the zombies.
  • Try to use Plant Food on a Power Tile to make use of the Spore-shrooms' Plant Food ability, even though it isn't very useful in this level.

Gallery

Walkthrough

<poll> How would you rate Far Future - Day 14's difficulty? Very hard Hard Somewhat hard Medium Somewhat easy Easy Very easy </poll>