Big Wave Beach - Day 22

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For the Chinese version of the level, see Big Wave Beach - Day 22 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Big Wave Beach - Day 22 (Chinese version: pre-1.8).

Big Wave Beach - Day 22 is the twenty-second level of Big Wave Beach in Plants vs. Zombies 2. The tideline is located between the third and fourth column. Fisherman Zombie is introduced here. When this level is finished for the first time, the player gets a Big Wave Beach piñata.

Difficulty

  • Fisherman Zombie will be a bit of a problem here. To counter this, use Infi-nut's Plant Food effect.
  • As with almost all Big Wave Beach levels, there are twice the amount of regular zombies. Try bringing area-of-effect plants to combat this, such as Fume-shroom or Snapdragon.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Tide level Note(s)
1 Pompadour Zombie2.png Bikini Zombie2.png None
6
2 Snorkel Zombie2.png2 None
6
3 Bikini Zombie2.png Snorkel Zombie2.png4 None
6
Carries 1x Plant Food.
4 Surfer Zombie2.png None
5
5 Fisherman Zombie2.png None
5
6 Pompadour Conehead2.png Bikini Zombie2.png Bikini Conehead2.png Snorkel Zombie2.png None
5
Carries 1x Plant Food.
7 Bikini Conehead2.png1 Bikini Conehead2.png5 Snorkel Zombie2.png Snorkel Zombie2.png None
6
8 Beach Flag Zombie2.png Bikini Conehead2.png3 Surfer Zombie2.png2 Surfer Zombie2.png4 Octo Zombie2.png3 None
6
First flag.
9 Pompadour Zombie2.png Pompadour Buckethead2.png Surfer Zombie2.png3 None
6
Carries 1x Plant Food.
10 None Pompadour Zombie2.png Pompadour Zombie2.png Pompadour Zombie2.png Bikini Conehead2.png Bikini Conehead2.png Bikini Conehead2.png Imp Mermaid Zombie2.png Imp Mermaid Zombie2.png Imp Mermaid Zombie2.png Imp Mermaid Zombie2.png Imp Mermaid Zombie2.png
1
Low Tide!
11 Bikini Buckethead2.png2 Fisherman Zombie2.png2 None
1
12 Pompadour Buckethead2.png4 Fisherman Zombie2.png4 None
1
13 Pompadour Conehead2.png3 Bikini Buckethead2.png3 Fisherman Zombie2.png3 None
1
Carries 1x Plant Food.
14 Fisherman Zombie2.png1 Fisherman Zombie2.png5 None
3
15 Bikini Zombie2.png1 Bikini Zombie2.png1 Bikini Zombie2.png2 Bikini Zombie2.png3 Bikini Zombie2.png4 Bikini Zombie2.png5 Bikini Zombie2.png5 Pompadour Conehead2.png1 Pompadour Conehead2.png5 Bikini Buckethead2.png3 None
3
16 Beach Flag Zombie2.pngBikini Zombie2.png1 Bikini Zombie2.png5 Bikini Zombie2.png Bikini Conehead2.png Bikini Conehead2.png Bikini Conehead2.png1 Bikini Conehead2.png4 Bikini Buckethead2.png2 Bikini Buckethead2.png5 Octo Zombie2.png1 Octo Zombie2.png5 Fisherman Zombie2.png3 None
6
Final wave.


Strategies

Strategy 1

Created by AWPXML
  • Required plants:
  • Plant a full column of Twin Sunflowers in the first column. Plant Snapdragons in third column to kill the first few zombies. Use a Tangle Kelp to kill the early Snorkel Zombies. Plant an Infi-nut on the third column, third lane and use Plant Food on it. Plant Pea Pods in the second column.
  • An Octo Zombie and two Surfer Zombies appear in the first wave. You can use a Cherry Bomb. During the low tide, use Plant Food on a Snapdragon to kill a lot of zombies.
  • By the final wave, all your Pea Pods should have four or five heads. During the final wave, another Octo Zombie appears. Kill it quickly with a Cherry Bomb, Tangle Kelp, or Pea Pod's Plant Food ability.

Strategy 2

Created by Bismabrj
  • Required plants:
  • Plant Twin Sunflowers in the first column. When the first two zombies appear, plant a Tangle Kelp on the fourth, fifth or sixth column of the row of either one of the zombies, and a Wall-nut on the fourth column of the row of the other. Finish filling up the first column with Twin Sunflowers, then plant a Repeater on the second column of the row with the Wall-nut. Do the same (Wall-nut then Repeater) for any incoming zombies until the first, second and fourth columns are all filled up with plants. Remember to plant Lily Pads under plants to the right of the tideline.
  • Use a Tangle Kelp to stop the Surfer Zombie. Keep doing so for upcoming Surfer Zombies.
  • A Fisherman Zombie will then appear. If the row with the Fisherman Zombie does not have a Wall-nut, it will then pull the Twin Sunflower. In this case, stop it using Tangle Kelp. If said row does have a Wall-nut, however, you may:
    • Plant a Lily Pad in front of the Wall-nut every time the Fisherman Zombie tries to pull, while waiting for the Tangle Kelp to finish recharging. After it has finished recharging, use it on the Fisherman Zombie. Finally, replant a Wall-nut (but do not dig up the pulled one and its Lily Pads) on the fourth column of the row that had the Fisherman Zombie. Or:
    • Keep planting Guacodiles on the eighth column of the row with the Fisherman Zombie until it dies. Notice that it will try to pull the Guacodile instead.
  • Do the same thing when more Fisherman Zombies appear. Also, do not forget to fill up the first, second, and fourth columns with Twin Sunflowers, Repeaters, and Wall-nuts, respectively, if you have not.
  • After the first, second, and fourth columns are filled up with plants, plant Winter Melons on the third column, starting from the second and fourth row.
  • When the Octo Zombie appears, use the Guacodile on the row with the Octo Zombie. If its octopi is thrown into one of your plants. use Plant Food on the Repeater of the same row with the octopus. If the Repeater is the target, however, replace the Twin Sunflower with the Repeater before using Plant Food on it.

Strategy 3

Created by Jeffy7Jeffy

Gallery

Walkthrough

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