Far Future - Day 29

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Prior to the 7.4 update, Far Future - Day 29 was the 29th day of Far Future. It is a Save Our Seeds level, where the player must protect 5 endangered Sap-flings. Additionally, the player must avoid planting on Dave's mold colonies, which are placed on the second column from the left. Upon completing the level, the player receives a money bag.

As of the 7.4 update, level expansions were removed from the world maps and placed into epic quests. Because of this, this level is no longer accessible from the map, and must be accessed when the epic quest is available.

Difficulty

This level has a unique ambush attack, in which the sap created from Sap-fling causes a Necromancy-like ambush. Defeating zombies quickly should be done so that the ambush zombies are less of a threat. Holo Head Zombie is among the ambush zombies. There are also Mecha-Football Zombies to mess up defenses, and Disco-tron 3000s to put pressure on the field.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Conehead Zombie2.png Bug Bot Imp2.png1 Bug Bot Imp2.png3 Bug Bot Imp2.png5 None
2 Future Buckethead Zombie2.png1 Future Buckethead Zombie2.png2 Future Buckethead Zombie2.png3 Future Buckethead Zombie2.png4 Future Buckethead Zombie2.png5 Jetpack Zombie2.png Jetpack Zombie2.png None
3 Future Buckethead Zombie2.png3 Future Buckethead Zombie2.png5 Robo-Rally Zombie2.png Bug Bot Imp2.png2 Bug Bot Imp2.png4 Future Conehead Zombie2.png Future Conehead Zombie2.png Holo Head Zombie2.png Holo Head Zombie2.png First flag.
Carries 1x Plant Food.
Sap Spawn!
4 Future Zombie2.png Holo Head Zombie2.png Bug Bot Imp2.png3 None
5 Future Buckethead Zombie2.png1 Future Buckethead Zombie2.png3 Future Buckethead Zombie2.png5 Holo Head Zombie2.png Jetpack Zombie2.png2 Jetpack Zombie2.png4 Shield Zombie2.png2 Shield Zombie2.png4 None Carries 1x Plant Food.
6 Holo Head Zombie2.png2 Holo Head Zombie2.png4 Robo-Rally Zombie2.png Bug Bot Imp2.png1 Bug Bot Imp2.png2 Bug Bot Imp2.png3 Bug Bot Imp2.png4 Bug Bot Imp2.png5 Future Buckethead Zombie2.png Future Buckethead Zombie2.png Future Buckethead Zombie2.png Future Buckethead Zombie2.png Holo Head Zombie2.png Second flag.
Sap Spawn!
7 Future Zombie2.png2 Future Zombie2.png4 Future Conehead Zombie2.png Future Buckethead Zombie2.png1 Future Buckethead Zombie2.png5 Holo Head Zombie2.png3 Mecha-Football Zombie2.png4 Bug Bot Imp2.png Bug Bot Imp2.png None
8 Future Zombie2.png3 Future Conehead Zombie2.png2 Future Conehead Zombie2.png4 Future Buckethead Zombie2.png1 Future Buckethead Zombie2.png5 Shield Zombie2.png2 Shield Zombie2.png4 Mecha-Football Zombie2.png3 Bug Bot Imp2.png Future Buckethead Zombie2.png Future Buckethead Zombie2.png Holo Head Zombie2.png Holo Head Zombie2.png Holo Head Zombie2.png Sap Spawn!
9 Future Buckethead Zombie2.png2 Future Buckethead Zombie2.png3 Future Buckethead Zombie2.png4 Robo-Rally Zombie2.png Jetpack Zombie2.png1 Jetpack Zombie2.png5 Future Conehead Zombie2.png Future Buckethead Zombie2.png Holo Head Zombie2.png Holo Head Zombie2.png Holo Head Zombie2.png Third flag.
Carries 1x Plant Food.
Sap Spawn!
10 Future Buckethead Zombie2.png Disco-tron 30002.png3 Bug Bot Imp2.png1 Bug Bot Imp2.png2 Bug Bot Imp2.png3 Bug Bot Imp2.png4 Bug Bot Imp2.png5 None
11 Future Zombie2.png2 Future Zombie2.png4 Future Buckethead Zombie2.png Holo Head Zombie2.png1 Holo Head Zombie2.png3 Holo Head Zombie2.png5 Disco-tron 30002.png2 Disco-tron 30002.png4 Future Conehead Zombie2.png Future Conehead Zombie2.png Holo Head Zombie2.png Holo Head Zombie2.png Holo Head Zombie2.png Carries 1x Plant Food.
Sap Spawn!
12 Future Buckethead Zombie2.png2 Future Buckethead Zombie2.png4 Holo Head Zombie2.png1 Holo Head Zombie2.png3 Holo Head Zombie2.png5 Robo-Rally Zombie2.png Jetpack Zombie2.png Mecha-Football Zombie2.png Future Conehead Zombie2.png Holo Head Zombie2.png Holo Head Zombie2.png Holo Head Zombie2.png Holo Head Zombie2.png Final wave.
Sap Spawn!


Strategies

Strategy 1 (Contains gemium content)

Created by Anonymous230385

This strategy requires some premium plants (but are all obtainable through gem purchases), plus an epic quest plant.

  • Required plants:
    • Twin Sunflower (level does not matter)
    • Bonk Choy (my version is level 6, but it might work with lower levels as well)
    • Blover (level does not matter)
    • Hurrikale (preferably lvl 3, but might work with any level)
    • Lava Guava (preferably lvl 3, but might work with any level)
    • Shrinking Violet (preferably lvl 3, but might work with any level)
    • Gold Bloom (level does not matter)
  • Try to build up an early defense with Bonk Choys and Twin Sunflowers but be wary of the Sap Spawn traps, as Holo Head Zombies and otherwise tough enemies can spawn from them.
  • Whenever zombies spawn, use Shrinking Violet close to them, as they will be forced to take double the damage now and cut their damage by half.
  • Whenever an enemy gets close to one of the Sap-flings, use either Twin Sunflower or Bonk Choy or Lava Guava to delay them, then use a Hurrikale to send them back to column 8. The zombies will ignore Crazy Dave's mold colonies.
  • Usually, the premium plants above regenerate quickly, but if in an emergency, Instant Recharge is always helpful.
  • Use Blover when large amounts of Jetpack Zombies or Disco Jetpack Zombies appear. Blover recharges quick enough that the airborne zombies shouldn't be a threat.
  • If all else fails, feel free to use power ups (even though I never used them)

Strategy 2 - That's Stall, Folks  (Contains gemium content)

By MyNameIsMyName

The goal of this strategy is to stall the zombies for as long as possible, so the zombies from "Sap Spawn!" won't emerge too close to the Sap-fling for you to handle.

Note: Upgrading plants is not needed. However, you have to complete the Rescue the Gold Bloom Epic Quest, along with a certain Pirate Seas, Frostbite Caves and Jurassic Marsh levels to use this strategy.

  • Required plants:
  • Optional plants:
  • Plant Primal Sunflowers, as well as Gold Blooms to gather some early sun. However, do not focus only on planting Primal Sunflowers, save some sun for Primal Peashooters.
  • When the zombies come, use Primal Peashooters to deal with some of them, and stall the others with Chard Guards (they should be planted on the 7th column). Keep on planting Primal Sunflowers. When the first huge wave starts, you should have two columns of Primal Sunflowers, a column of Primal Peashooters and a few Chard Guards.
  • The first "Sap Spawn!" can cause you some trouble, due to your defenses not fully set up. If a zombie gets too far, push it back with Hurrikale while keeping on with planting Primal Peashooters.
  • Once you have two columns of Primal Peashooters, the level should be easier. Note that zombies being knocked back by Primal Peashooters and Chard Guards can be blown away with Blover, so use that tactic to thin out the horde. Replacing Chard Guards and planting Hurrikales are also essential. Later on, you can replace the Primal Sunflowers with Primal Peashooters for more firepower, though that might be unneeded.
  • Use Cherry Bombs or Plant Food Chard Guard + Blover occasionally to lower the pressure.

Strategy 3 - Plants of Mass Destruction

Created by SCAF 2.0

Note: Your Stallia should be upgraded to level 5 so that it gets its special ability.

  • Plant five Twin Sunflowers on the third column. Plant five Chard Guards on the fourth column before the first few zombies invades your lawn deeply.
  • Try to use Blover when your Chard Guards knock some zombies into the air.
  • When Stallia reaches level 5, it gets a special ability to make zombies in its range airborne. Use Blover then plant Stallia where a horde of zombies are.
  • Plant Primal Potato Mine to eliminate zombies in his range. Remember that he is vulnerable to the zombie attacks when he is preparing to arm.
  • If there are too many zombies on your lawn, use Plant Food on Spring Bean to make all zombies in screen airborne, and use Blover to blow them away.
  • Mecha-Football Zombies can be killers if they made their access to your defense line. Deal with them quickly.

Strategy 4 - Modernized Strategy

Created by Battlealvin2009
  • Required Plants:
  • Plant Moonflowers on Column 4 (Three columns left from the Sap-fling), Dusk Lobbers on Column 3 (Two columns left from the Sap-fling), Nightshades on Column 5. You're done.
  • Plant Grimrose when Zombies ate the Nightshades, but only use it on Moonflower-powered tiles.
  • SE.M.Peach just in case.
  • And finally Spring Bean Blover combo only when you see another Plant-food Zombie on the field so that you'll always have an extra Plant Food just in case.

Strategy 5 - Just bash it!

Created by Comicboss4000
  • Required plants:
  • First plant a column of Sun-shrooms.
  • Kill the first few zombies with Celery Stalker or Lava Guava (slowing them down with Stallia or stalling them is also recommended).
  • If there is a point where a sap spawn occurs or many Holo Head Zombies and Mecha-Football Zombies are in a group, use Cherry Bomb or Plant Food on a Bonk Choy. You can also use Celery Stalker or Lava Guava to damage them. Additionally, using Stallia on them is highly recommended.
  • Use Bonk Choy as a supporting plant to damage zombies as they get damaged by other instant-use plants.

Strategy 6 - It's okay to be duskie (Contain two powermint)

  • Required plants:
  • Kill the very first zombie by Primal Potato Mine and stall zombies you can't kill by Primal Wall-nut while planting at least 3 Moonflower side by side.
  • Use Blover whenever flying zombies appear. If lucky, you can prevent Bot Swarm at the same time.
  • Start filling Dusk Lobber while make a lane of Primal Wall-nut.
  • Always watch out for Holo Head zombies and robots. Be ready to use Primal Potato Mine always.
  • Reinforce-mint and Blover combo should be used during first flag (your offense usually isn't strong enough) and last wave (end things early).
  • Feel free to use Conceal-mint, especially when the Reinforce-mint haven't done recharging.
  • If it's hopeless, feel free to use Power Up.
  • Enjoy your buds explosion!

Strategy 7 - Low-level friendly

  • Required plants
  • Start by planting at least 3 Moonflowers on column 4, plant a Primal Potato Mine on column 5 row 3
  • Plant Dusk Lobbers on column 4 rows 2 & 4. Finish the column of Moonflowers while doing this
  • Whenever a Sap Spawn occurs, plant a Primal Potato Mine close to the Sap and Plant-food it to get rid of pretty much all the spawned zombies. This will usually be the main way of dealing with the bigger zombies
  • If you don't have Plant-food and/or Primal Potato Mine is on cooldown, you can sometimes use Grimroses to help thin the hordes
  • Use E.M.Peach whenever either a Disco-tron or Mecha-Football appears
  • If you went for Primal Peashooter and Blover, try to use their combo to instantly get rid of any Mecha-Football Zombies (and also feel free to use Blover to get rid of jetpack zombies from the Disco-trons). However, when I tested this strategy, I ended up barely even using Primal Peashooter

Gallery

Walkthrough

Trivia

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