Big Wave Beach - Day 27

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For the Chinese version of the level, see Big Wave Beach - Day 27 (Chinese version).

Big Wave Beach - Day 27 is the twenty-seventh level of Big Wave Beach in Plants vs. Zombies 2. In this level, the player starts out with Twin Sunflower, Lily Pad, Wall-nut, Bonk Choy, and Banana Launcher. The tideline is located before the first column. When this level is finished for the first time, the player unlocks the Banana Launcher.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Tide level Note(s)
1 Pompadour Zombie2.png4 None
9
2 Pompadour Zombie2.png2 Bikini Zombie2.png3 None
9
3 Pompadour Conehead2.png5 Bikini Zombie2.png4 None
9
4 Pompadour Zombie2.png1 Pompadour Conehead2.png3 Bikini Zombie2.png2 None
9
5 Pompadour Zombie2.png4 Pompadour Conehead2.png2 Bikini Conehead2.png1 None
9
Carries 1x Plant Food.
6 Pompadour Zombie2.png Pompadour Buckethead2.png Beach Flag Zombie2.png Bikini Buckethead2.png Snorkel Zombie2.png Snorkel Zombie2.png None
9
First flag.
7 Pompadour Buckethead2.png Bikini Zombie2.png Bikini Conehead2.png None
9
8 Fisherman Zombie2.png2 None
9
9 None Imp Mermaid Zombie2.png Imp Mermaid Zombie2.png Imp Mermaid Zombie2.png Imp Mermaid Zombie2.png Octo Zombie2.png
3
Low Tide!
10 Bikini Zombie2.png Fisherman Zombie2.png4 None
3
11 Pompadour Conehead2.png Pompadour Buckethead2.png2 Bikini Zombie2.png Bikini Buckethead2.png4 None
3
12 Beach Flag Zombie2.png Bikini Zombie2.png1 Bikini Zombie2.png1 Bikini Zombie2.png2 Bikini Zombie2.png3 Bikini Zombie2.png5 Bikini Zombie2.png Bikini Conehead2.png2 Bikini Conehead2.png3 Bikini Conehead2.png Bikini Conehead2.png Bikini Buckethead2.png4 Bikini Buckethead2.png None
3
Second flag.
Carries 1x Plant Food.
13 Pompadour Zombie2.png2 Pompadour Zombie2.png4 Pompadour Conehead2.png3 Bikini Conehead2.png2 Bikini Conehead2.png4 Bikini Buckethead2.png3 None
3
14 Pompadour Zombie2.png5 Pompadour Conehead2.png1 Pompadour Buckethead2.png4 Bikini Zombie2.png1 Bikini Conehead2.png5 Bikini Buckethead2.png2 None
3
15 Fisherman Zombie2.png2 Fisherman Zombie2.png4 None
5
16 Pompadour Conehead2.png2 Pompadour Conehead2.png3 Bikini Conehead2.png4 Bikini Buckethead2.png3 Snorkel Zombie2.png Snorkel Zombie2.png None
7
Carries 1x Plant Food.
17 Snorkel Zombie2.png Snorkel Zombie2.png Snorkel Zombie2.png Fisherman Zombie2.png3 None
9
18 Pompadour Zombie2.png Pompadour Conehead2.png Beach Flag Zombie2.png Bikini Zombie2.png Bikini Conehead2.png Bikini Conehead2.png Snorkel Zombie2.png Snorkel Zombie2.png Snorkel Zombie2.png Snorkel Zombie2.png Snorkel Zombie2.png Surfer Zombie2.png3 Surfer Zombie2.png3 Octo Zombie2.png None
9
Final wave.


Strategies

Strategy 1

Created by AWPXML
  • Required plants:
  • Plant five Twin Sunflowers in the second column and four in the fifth column. Plant Magnifying Grasses in the first column. Use the Magnifying Grasses to kill the first few zombies.
  • Plant Bonk Choys in the fourth column. Plant an Infi-nut on the empty tile in the fifth column. Use Plant Food on the Infi-nut once you get one.
  • Plant Banana Launchers in the third column.

Strategy 2

Created by Pranavuk
  • Required plants:
  • The primary focus is saving sun by constantly by taking zombies out with Tangle Kelps.
  • Plant Wall-nuts and Bonk Choys to their left to protect them.
  • Try taking out the Octo Zombie and Fisherman Zombie with Tangle Kelps or Guacodiles until you are ready for a Banana Launcher.
  • Once you plant at least two Banana Launchers, it becomes easy to save all five lawn-movers.

===Strategy 3  (May contain gem premium content)

=

Created by Jetpack33133

A strategy with no Infi-nuts.

Once your Twin Sunflower has recharged and you have enough sun, plant it on the left left-most Lily Pad. When the first few zombies come, use Bonk Choys. When the second Conehead Zombie comes, start placing Wall-nuts in the rows where Conehead Zombies are coming. Do not forget to place Bonk Choys behind the Wall-nuts. Once you have enough sun, place a Lily Pad in tile E2, then place a Banana Launcher on it. Use Banana Launchers on Buckethead Zombies so the Bonk Choys can eliminate them. Also use Banana Launchers on the Octo Zombies or just use Ghost Peppers on them. You can also use Ghost Peppers or Tangle Kelps on Buckethead Zombies. When the first Fisherman Zombie comes, you should have your first Banana Launcher placed. Let the Fisherman Zombie get rid of the Wall-nut. Then use the Banana Launcher on the Fisherman Zombie Use Banana Launchers on the rest. Do not forget to finish your Twin Sunflower column by placing Lily Pads under them. Do the same with Banana Launchers. On the Final Wave, if a Snorkel Zombie eats your Wall-nut and Bonk Choy, use a Banana Launcher on it. You unlocked the Banana Launcher!

When you finish, your board should look like this: Code: B: Bonk Choy, (): Lily Pad, BA: Banana Launcher, W: Wall-nut, T, Twin Sunflower.

(T)(BA)()
(T)(BA)(B)(W)
(T)(BA)(B)(W)
(T)(BA)(B)(W)
(T)(BA)(B)(W)

Strategy 4  (Contains gemium content)

Created by Akinyemi2008

Plant Twin Sunflowers on the second column. Plant Bonk Choys on the third column and Wall-nuts on the fourth column. After that start planting Banana Launchers on the first column. In the progress of planting, plant Ghost Peppers for the Basic and Coneheads, and use the Tangle Kelp for the Bucketheads. When you are done planting, your setup should look like this: (T = Twin Sunflower, B = Bonk Choy, W = Wall-nut, BL = Banana Launcher) (BL) (T) (B) (W)

(BL) (T) (B) (W)

(BL) (T) (B) (W)

(BL) (T) (B) (W)

(BL) (T) (B) (W)

Strategy 5

  • Required plants:
  • Plant at least 5 boosted Twin Sunflower, plant in on the first column while waiting Infi-nut for recharging.
  • After Infi-nut recharged, plant Infi-nut on the fourth column.
  • If the force field almost destroyed, fed Infi-nut plant food again.
  • Plant Bonk Choys in the third column.
  • Plant Banana Launcher in the second column.
  • Only use Banana Launcher if the situation is tough, so you didn't have to wait for another tough zombie.

Gallery

Trivia

  • This is the fourth of six levels where the tide goes all the way to the player's house (first column), the others being Day 7, Day 13, Day 18, Day 29, and Day 31.

Walkthrough

<poll> How would you rate Big Wave Beach - Day 27's difficulty? Very hard Hard Somewhat hard Medium Somewhat easy Easy Very easy </poll>