Frostbite Caves - Day 10

From Plants vs. Zombies Wiki
Jump to navigation Jump to search
I propose we deploy Chard Guard. He has a secret up his leaves.

Penny

For the Chinese version of the level, see Frostbite Caves - Day 10 (Chinese version).
For the level before the v1.8 update, see Frostbite Caves - Day 10 (Chinese version: pre-1.8).

Frostbite Caves - Day 10 is the tenth level of Frostbite Caves in Plants vs. Zombies 2. It is a Special Delivery level. After completing this level, the player receives a money bag.

Dialogue

(Crazy Dave and Penny appear)
Crazy Dave: These Cave Zombies sure are hard headed.
Crazy Dave: They just won't take "no brains" for an answer.
Penny: According to my data, Neanderthal zombie skulls are 33.2 percent harder than other zombie skulls.
Penny: I purpose we deploy Chard Guard. He has a secret up his leaves.
Crazy Dave: You mean his ol' Knock 'Em Dead maneuver?
Crazy Dave: It'll knock those zombies back where they came from!
Penny: I guess it's not a secret any more, now is it User Dave?
(Crazy Dave and Penny leave)

Difficulty

Day 10 is a Special Delivery level, so the player cannot choose his or her own plants for survival. Instead, the conveyor belt gives only four plants: Peashooter, Threepeater, Hot Potato, and Chard Guard.

Conveyor-belt plants

Initial

Plants Chance (%) Max Count
Peashooter2.png 60% Infinite
Chard Guard2.png
40%
Infinite


Wave 6

Plants Chance (%) Max Count
Hot Potato2.png 67% Infinite
Peashooter2.png
20%
Infinite
Chard Guard2.png
13%
Infinite


Wave 8

Plants Chance (%) Max Count
Hot Potato2.png 63% Infinite
Peashooter2.png
19%
Infinite
Threepeater2.png
19%
Infinite
Chard Guard2.png
13%
Infinite


Wave 10

Plants Chance (%) Max Count
Hot Potato2.png 67% Infinite
Threepeater2.png
20%
Infinite
Chard Guard2.png
13%
Infinite


Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Cave Zombie2.png3 Cave Zombie2.png5 Cave Conehead Zombie2.png4 None
2 Dodo Rider Zombie2.png2 Cave Zombie2.png Cave Zombie2.png Carries 1x Plant Food.
Snowstorm!
3 Cave Zombie2.png3 Cave Zombie2.png3 Cave Zombie2.png5 Cave Zombie2.png5 None
4 Cave Conehead Zombie2.png4 Dodo Rider Zombie2.png1 Cave Zombie2.png Cave Zombie2.png Carries 1x Plant Food.
Snowstorm!
5 Cave Zombie2.png2 Cave Zombie2.png2 Cave Zombie2.png3 Cave Conehead Zombie2.png5 None
6 Cave Zombie2.png5 Cave Buckethead Zombie2.png4 Cave Flag Zombie2.png Hunter Zombie2.png4 Dodo Rider Zombie2.png2 Cave Zombie2.png Cave Conehead Zombie2.png First flag.
Hot Potato2.png is available.
Snowstorm!
7 Cave Conehead Zombie2.png1 Cave Conehead Zombie2.png3 Cave Conehead Zombie2.png5 None Carries 1x Plant Food.
8 Cave Zombie2.png4 Dodo Rider Zombie2.png1 Cave Zombie2.png Cave Buckethead Zombie2.png Threepeater2.png is available.
Snowstorm!
9 Cave Conehead Zombie2.png3 Hunter Zombie2.png5 None Carries 1x Plant Food.
10 Cave Conehead Zombie2.png4 Cave Buckethead Zombie2.png1 Cave Zombie2.png Cave Buckethead Zombie2.png Peashooter2.png is no longer available.
Snowstorm!
11 Cave Zombie2.png3 Cave Zombie2.png5 Cave Conehead Zombie2.png4 Hunter Zombie2.png3 Dodo Rider Zombie2.png1 Dodo Rider Zombie2.png2 None Carries 1x Plant Food.
12 Cave Zombie2.png1 Cave Zombie2.png2 Cave Zombie2.png4 Cave Conehead Zombie2.png5 Cave Flag Zombie2.png Cave Conehead Zombie2.png Cave Conehead Zombie2.png Final wave.
Snowstorm!


Strategies

Strategy by 951753xx
  • When the level begins, the belt will only give Peashooters and Chard Guards. A Cave Zombie will come in both the third and fifth rows, while a Conehead Cave Zombie comes in the fourth row.
  • Plant Peashooters in the first column to take out the Cave Zombies out, and place a Chard Guard in the fourth row to stall the Conehead Cave Zombie. Once another Peashooter is given, plant that to take care of the Conehead Cave Zombie.
  • Continue to build your defenses, placing a Chard Guard in each of the following spots:
    • Fourth column, third row
    • Fourth column, fourth row
    • Fourth column, fifth row
  • Build Peashooters behind the Chard Guards, making sure that the top two rows are defended to protect against Dodo Rider Zombies. Save the given Chard Guards to heal the already planted ones when they are low on leaves.
  • About halfway through the level, the Peashooters will stop coming through the belt. Instead, Threepeaters will replace them. Also, Hot Potato begins to be given.
  • You can now begin digging up the Peashooters to make room for the Threepeaters. Recommended places to place the Threepeaters are in the second, third, fourth rows, so that all of the heads of the Threepeater can fire. Remember to continue to heal your Chard Guards when they are low on health. If the Hunter Zombies or winds freeze your plants, use Hot Potato to thaw them out.
  • By the time the final wave hits, you should have most of your Peashooters replaced with Threepeaters. Use any remaining Plant Foods wisely, and you should have no problem finishing the level. Congratulations, you win. More chilling levels await you in the Frostbite Caves.

Gallery

Walkthrough

<poll> How would you rate Frostbite Caves - Day 10's difficulty? Very hard Hard Somewhat hard Medium Somewhat easy Easy Very easy </poll>